Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

134,591,606

Max blood points amount spent on one character

11,880,000

Highest prestige level

19

Mystery boxes opened

28

Time played

794h 25m

Time played in last two weeks

31h 39m

Blood points per hour

169,422

Estimated playtime per role

8% Survivor

Killer 92%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

8

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

826

Killer full load-out matches

1,386

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 125 SnZ 76 899 794 974 221 1 201
67 126 Glady the Tail-Raiser 76 895 097 305 338 2 648
67 127 Matcher 76 894 972 1 294 80 575
67 128 Liv Ulmann 76 890 474 2 226 93 403
67 129 Indian FBI 76 890 409 1 509 604 1 792
67 130 VVaampireek 76 884 664 125 413 2 453
67 131 aquafrzz 76 881 606 1 065 93 387

Currently at

67 128 place

Liv Ulmann needs another

4 498 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

296

Obsessions healed

73

Survivors healed while you are injured

61

Survivors healed while rest are injured

102

Survivors unhooked

252

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

26

Survivors healed that come to you first

34

Protection hits for unhooked survivors

13

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

1,443

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

85

Repaired generators

408

Repaired damaged generators

118

Successful skill checks

5,300

Exit gates opened

50

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

71

Chests opened in basement

9

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

25

Great skill checks while injured

53

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

314

Hits dodged by vaults

21

Basic attacks and projectiles dodged

341

Escapes after stunning killer using pallet

42

Escapes from killer gasp

12

Hooks sabotaged

4

Chases escaped after being injured in this chase

167

Chases lost by hiding in locker

0

Revealed killer aura

613

Unhooked yourself

29

Amount of screams

1,181

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

86

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

94

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

29

Escapes with somebody else item

0

Escapes being injured with for over half a match

7

Escapes while being downed at most once

56

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

86

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,606

Obsessions sacrificed

804

Kills (Memento mories)

638

Kills (Memento mories) or sacrifices after last generator

703

All survivors sacrificed or killed (Memento Mori) before the last generator

315

Hooks

Hooks

Different survivors hooked in basement

487

Basement trees (3 or 4 survivors hooked in basement in this same time)

87

Survivors hooked while all remaining were injured

396

Survivors hooked before single generator was repaired

1,784

Survivors hooked in endgame

309

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,459

Generators damaged with Undetectable effect

414

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

12

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

981

Survivors injured while in the basement

199

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

572

Oblivious effect applied

3,500

Survivors with Exposed effect downed

217

Survivors downed while carrying another survivor

128

Make unique survivors scream

6,182

Survivors hit with haste effect

916

Injure or down survivors who are Hindered

451

Survivors that holding Special Item hit

1,288

Survivors downed next to a raised pallet

5,028

Survivors downed in Exit Gate

36

Survivors downed withit 30 seconds of breaking pallet or wall

131

Preventing escape

Preventing escape

Survivors grabbed from locker

445

Hatches closed

198

Survivors hit after they drop a pallet during chase

2,752

Survivors hit while carrying another survivor

392

Survivors detected using killer instinct

9,960

Killer vaults in chase

2,132

Survivors grabbed while performing a vault

98

Meters fallen

12,660

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

132

Blink attacks (The Nurse)

2,588

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

227

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

175

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

409

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

86

Survivors hit with Lethal Rush (The Blight)

409

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

424

Condemned survivors (The Onryō)

2,601

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

1,026

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

766

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

4

Hit a Survivor using Hellfire (The Dark Lord)

100

Damage Survivor pursued by a Guard (The First)

49

Perfectly times grab attacks (The Ghoul)

55

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

109

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

460

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

112

Survivors downed while contaminated (The Nemesis)

143

Survivors downed with Dire Crows (The Artist)

154

Survivors downed during Nightfall (The Dredge)

371

Down survivor you recently teleported to (The Singularity)

632

Down survivor using UVX (The Unknown)

154

Whip downs (The Krause)

324

Killer abilities chart

Killer abilities chart

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