Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

141,963,681

Max blood points amount spent on one character

9,580,000

Highest prestige level

100

Mystery boxes opened

160

Time played

1300h 43m

Time played in last two weeks

21m

Blood points per hour

109,143

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

206

Survivor full load-out matches

1,084

Ultra rare addon warded without a protection ward

279

Survivor rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 90%

46 / 51

Survivor
Got 46 Left 5
Killer

Killer

Killer perfect matches (5 000 points each category)

63

Killer full load-out matches

125

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 564 J_K14 25 461 142 144 288 1 091
96 565 fall 25 459 260 444 42 244
96 566 Woo Wee 25 458 723 316 276 1 101
96 567 Cem 25 457 797 327 167 573
96 568 Skyraptor 25 455 967 0 202 898
96 569 RadMcBad 25 452 044 150 288 1 113
96 570 Gabirel 25 451 247 38 212 956

Currently at

96 567 place

Cem needs another

926 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,173

Obsessions healed

440

Survivors healed while you are injured

411

Survivors healed while rest are injured

707

Survivors unhooked

2,613

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

317

Survivors healed that come to you first

210

Protection hits for unhooked survivors

329

Protection hits for carried survivors

83

Survivors saved using pallet

20

Survivors affected with boon totems

4,861

Survivors affected with speed boost

52

Recovered from dying state

278

Take a hit with the Endurance status effect

237

Survivors healed in the Basement

62

Heals completed after all generators have been completed

89

Safe unhooks while broken

14

Protection hits during End Game

63

Objective actions

Objective actions

Items depleted

1,017

Repaired generators

2,313

Repaired damaged generators

1,068

Successful skill checks

35,121

Exit gates opened

229

Hex totems cleansed

123

Hex totems blessed

20

Chests opened

434

Chests opened in basement

78

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

606

Matches in that picked up and used special item

286

Great skill checks while injured

363

Swap held Survivor items for new ones from chests (counts once per chest)

152

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

2,276

Finished repairs of generators while injured

48

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,070

Hits dodged by vaults

237

Basic attacks and projectiles dodged

4,397

Escapes after stunning killer using pallet

1,047

Escapes from killer gasp

115

Hooks sabotaged

90

Chases escaped after being injured in this chase

1,466

Chases lost by hiding in locker

103

Revealed killer aura

299

Unhooked yourself

58

Amount of screams

8,773

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,180

Blind killer using flashlight

1,141

Perform a fast vault within 3 seconds of getting hit

562

Pallet stun the Killer while holding a rare, common, or uncommon item

752

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

543

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

17

Escapes with new item

93

Escapes with somebody else item

19

Escapes being injured with for over half a match

46

Escapes while being downed at most once

368

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

392

Escapes healthy or injured through hatch

54

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

8

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,017

Obsessions sacrificed

103

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

160

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

47

Survivors hooked before single generator was repaired

166

Survivors hooked in endgame

80

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

181

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

10

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

374

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

17

Oblivious effect applied

74

Survivors with Exposed effect downed

153

Survivors downed while carrying another survivor

31

Make unique survivors scream

642

Survivors hit with haste effect

159

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

459

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

53

Survivors hit after they drop a pallet during chase

291

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

412

Killer vaults in chase

202

Survivors grabbed while performing a vault

11

Meters fallen

1,008

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

110

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

300

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

63

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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