Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,651,988

Max blood points amount spent on one character

3,977,263

Highest prestige level

16

Mystery boxes opened

270

Time played

438h 9m

Time played in last two weeks

0m

Blood points per hour

113,322

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

56

Survivor full load-out matches

112

Ultra rare addon warded without a protection ward

16

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

16

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 790 葱香鱼丸 35 795 145 568 239 864
89 791 Глава Картеля 35 794 117 193 139 615
89 792 CHAPPERS-57 35 793 862 464 165 672
89 793 Royal-Trainer 35 792 254 139 330 1 395
89 794 Vizics_TTV 35 791 562 586 136 806
89 795 zaxvo on twitch 35 789 770 33 238 852
89 796 QuinPsycho100 35 789 182 331 179 696

Currently at

89 793 place

Royal-Trainer needs another

1 608 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

748

Obsessions healed

159

Survivors healed while you are injured

138

Survivors healed while rest are injured

199

Survivors unhooked

934

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

129

Survivors healed that come to you first

83

Protection hits for unhooked survivors

140

Protection hits for carried survivors

16

Survivors saved using pallet

54

Survivors affected with boon totems

886

Survivors affected with speed boost

0

Recovered from dying state

92

Take a hit with the Endurance status effect

131

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

464

Repaired generators

1,783

Repaired damaged generators

2,036

Successful skill checks

14,658

Exit gates opened

196

Hex totems cleansed

44

Hex totems blessed

1

Chests opened

223

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

133

Great skill checks while injured

42

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

138

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,326

Hits dodged by vaults

101

Basic attacks and projectiles dodged

2,110

Escapes after stunning killer using pallet

490

Escapes from killer gasp

52

Hooks sabotaged

36

Chases escaped after being injured in this chase

808

Chases lost by hiding in locker

3

Revealed killer aura

497

Unhooked yourself

55

Amount of screams

4,446

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

20

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

2

Escapes

Escapes

Total escapes

425

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

147

Escapes with somebody else item

33

Escapes being injured with for over half a match

47

Escapes while being downed at most once

230

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

393

Escapes healthy or injured through hatch

16

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

143

Obsessions sacrificed

35

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

40

Survivors hooked in endgame

26

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

97

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

31

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

0

Make unique survivors scream

202

Survivors hit with haste effect

62

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

148

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

23

Survivors hit after they drop a pallet during chase

70

Survivors hit while carrying another survivor

1

Survivors detected using killer instinct

60

Killer vaults in chase

50

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

85

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

28

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

13

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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