Total blood points earned

397,845,844

Max blood points amount spent on one character

32,600,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

97% Survivor

Killer 3%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

676

Survivor full load-out matches

3,292

Ultra rare addon warded without a protection ward

816

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

6

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
24 446 orangeツ 397 930 810 607 1 372 5 725
24 447 Bravo 397 906 356 4 206 1 034 4 072
24 448 不关cc的事 397 903 547 1 364 2 567 8 750
24 449 Shy! 397 845 844 139 1 605 6 596
24 450 Alojzy Wąsik 397 843 388 763 1 940 10 163
24 451 speddy 397 837 940 1 206 4 803 16 880
24 452 Tom ✩ 397 834 657 2 799 2 070 7 178

Currently at

24 449 place

Shy! needs another

57 703 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,199

Obsessions healed

1,040

Survivors healed while you are injured

1,409

Survivors healed while rest are injured

2,512

Survivors unhooked

7,480

Survivors saved (from dying state/hook) in endgame

317

Knocked (In dying state) survivors healed

932

Survivors healed that come to you first

572

Protection hits for unhooked survivors

734

Protection hits for carried survivors

186

Survivors saved using pallet

57

Survivors affected with boon totems

9,359

Survivors affected with speed boost

88

Recovered from dying state

911

Take a hit with the Endurance status effect

1,404

Survivors healed in the Basement

54

Heals completed after all generators have been completed

703

Safe unhooks while broken

52

Protection hits during End Game

326

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,060

Items depleted

1,153

Repaired generators

6,596

Repaired damaged generators

2,751

Successful skill checks

96,848

Exit gates opened

586

Hex totems cleansed

359

Hex totems blessed

21

Chests opened

517

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

191

Matches with 300+ seconds of repairing generators

3,005

Matches in that picked up and used special item

817

Great skill checks while injured

4,197

Swap held Survivor items for new ones from chests (counts once per chest)

126

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

21,854

Finished repairs of generators while injured

886

Chests opened with a key

14

Boldness actions

Boldness actions

Vaults in chase

8,768

Hits dodged by vaults

573

Basic attacks and projectiles dodged

9,281

Escapes after stunning killer using pallet

1,749

Escapes from killer gasp

101

Hooks sabotaged

124

Chases escaped after being injured in this chase

5,263

Chases lost by hiding in locker

157

Revealed killer aura

4,444

Unhooked yourself

66

Amount of screams

25,754

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

18,720

Blind killer using flashlight

941

Perform a fast vault within 3 seconds of getting hit

1,981

Pallet stun the Killer while holding a rare, common, or uncommon item

1,686

Trials where you've revealed or seen the Killer's aura 11+ times

7,924

Escapes

Escapes

Total escapes

1,605

Escapes crawling (In dying state) through exit gates

135

Escapes through hatch

110

Escapes through hatch crawling (In dying state)

26

Escapes with new item

110

Escapes with somebody else item

13

Escapes being injured with for over half a match

211

Escapes while being downed at most once

1,109

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

1,360

Escapes healthy or injured through hatch

84

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

7

Escapes while broken

18

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

4

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

6

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

139

Obsessions sacrificed

36

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

15

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

19

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

25

Survivors hooked before single generator was repaired

86

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

85% Protected

Unprotected 15%

Hit survivors with a basic attack while you are Undetectable

52

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

51

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

6

Make unique survivors scream

218

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

41

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

226

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

5

Survivors hit after they drop a pallet during chase

107

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

196

Killer vaults in chase

90

Survivors grabbed while performing a vault

19

Meters fallen

493

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

36

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

91

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

16

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

48

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

18

Condemned survivors (The Onryō)

18

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

14

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

13

Damage Survivor pursued by a Guard (The First)

64

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

13

Killer abilities chart

Killer abilities chart

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