Steam avatar

Aure

76561198978155832

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,847,431

Max blood points amount spent on one character

1,728,000

Highest prestige level

6

Mystery boxes opened

145

Time played

236h 51m

Time played in last two weeks

0m

Blood points per hour

92,242

Estimated playtime per role

39% Survivor

Killer 61%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

367

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

26

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 421 AVIXNSCXRE 5 877 262 40 36 169
109 422 la positiva 5 875 202 3 89 413
109 423 Batu 5 874 951 2 39 279
109 424 Cat 5 870 818 1 002 157 392
109 425 IconicZEN 5 868 795 0 39 191
109 426 Glock 5 867 140 0 21 70
109 427 Deacon Blues 5 866 804 190 0 0

Currently at

109 424 place

Cat needs another

4 133 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

733

Obsessions healed

184

Survivors healed while you are injured

157

Survivors healed while rest are injured

224

Survivors unhooked

569

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

69

Survivors healed that come to you first

98

Protection hits for unhooked survivors

298

Protection hits for carried survivors

39

Survivors saved using pallet

5

Survivors affected with boon totems

2,546

Survivors affected with speed boost

51

Recovered from dying state

58

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

35

Heals completed after all generators have been completed

56

Safe unhooks while broken

11

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

237

Repaired generators

914

Repaired damaged generators

383

Successful skill checks

8,678

Exit gates opened

111

Hex totems cleansed

127

Hex totems blessed

20

Chests opened

150

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

86

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,976

Finished repairs of generators while injured

49

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

476

Hits dodged by vaults

66

Basic attacks and projectiles dodged

581

Escapes after stunning killer using pallet

76

Escapes from killer gasp

42

Hooks sabotaged

73

Chases escaped after being injured in this chase

264

Chases lost by hiding in locker

35

Revealed killer aura

1,367

Unhooked yourself

56

Amount of screams

2,462

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

56

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

573

Escapes

Escapes

Total escapes

271

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

6

Escapes with new item

15

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

130

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

234

Escapes healthy or injured through hatch

12

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,124

Obsessions sacrificed

49

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

106

Generators damaged with Undetectable effect

134

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

10

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

169

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

33

Survivors with Exposed effect downed

50

Survivors downed while carrying another survivor

32

Make unique survivors scream

262

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

65

Survivors downed next to a raised pallet

131

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

44

Survivors hit after they drop a pallet during chase

162

Survivors hit while carrying another survivor

29

Survivors detected using killer instinct

382

Killer vaults in chase

89

Survivors grabbed while performing a vault

14

Meters fallen

1,074

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

113

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

316

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

36

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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