Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,182,756

Max blood points amount spent on one character

5,170,000

Highest prestige level

13

Mystery boxes opened

13

Time played

230h 31m

Time played in last two weeks

36h 42m

Blood points per hour

235,049

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

49

Survivor full load-out matches

377

Ultra rare addon warded without a protection ward

54

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

98

Killer full load-out matches

129

Ultra rare offering burned

15

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
112 204 Arran 2 167 951 0 29 101
112 205 pyro 2 167 336 0 7 42
112 206 Voidull 2 167 026 5 14 43
112 207 isidora 2 166 654 10 12 69
112 208 Matiya 2 166 495 0 25 102
112 209 [33/33] dilyn T das ME #SteveO 2 163 548 7 33 153
112 210 surdnak 2 162 994 24 23 75

Currently at

112 207 place

isidora needs another

372 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

830

Obsessions healed

218

Survivors healed while you are injured

139

Survivors healed while rest are injured

338

Survivors unhooked

674

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

88

Survivors healed that come to you first

108

Protection hits for unhooked survivors

34

Protection hits for carried survivors

13

Survivors saved using pallet

3

Survivors affected with boon totems

5,002

Survivors affected with speed boost

0

Recovered from dying state

84

Take a hit with the Endurance status effect

56

Survivors healed in the Basement

1

Heals completed after all generators have been completed

74

Safe unhooks while broken

5

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

294

Repaired generators

973

Repaired damaged generators

301

Successful skill checks

12,773

Exit gates opened

79

Hex totems cleansed

30

Hex totems blessed

0

Chests opened

52

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

49

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,868

Finished repairs of generators while injured

101

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

526

Hits dodged by vaults

41

Basic attacks and projectiles dodged

1,019

Escapes after stunning killer using pallet

179

Escapes from killer gasp

25

Hooks sabotaged

14

Chases escaped after being injured in this chase

484

Chases lost by hiding in locker

0

Revealed killer aura

847

Unhooked yourself

1

Amount of screams

3,341

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

39

Perform a fast vault within 3 seconds of getting hit

123

Pallet stun the Killer while holding a rare, common, or uncommon item

189

Trials where you've revealed or seen the Killer's aura 11+ times

913

Escapes

Escapes

Total escapes

168

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

3

Escapes with new item

8

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

105

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

142

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

431

Obsessions sacrificed

73

Kills (Memento mories)

94

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

192

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

112

Generators damaged with Undetectable effect

57

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

172

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

70

Oblivious effect applied

159

Survivors with Exposed effect downed

98

Survivors downed while carrying another survivor

18

Make unique survivors scream

842

Survivors hit with haste effect

131

Injure or down survivors who are Hindered

42

Survivors that holding Special Item hit

106

Survivors downed next to a raised pallet

745

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

134

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

35

Survivors hit after they drop a pallet during chase

204

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

567

Killer vaults in chase

91

Survivors grabbed while performing a vault

15

Meters fallen

1,194

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

182

Blink attacks (The Nurse)

7

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

334

Matches finished with one or more Hex totems remaining

47

Traps triggered (The Hag)

53

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

451

Survivors put to sleep (The Nightmare)

46

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

266

Survivors with Broken effect downed

34

Condemned survivors (The Onryō)

547

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

72

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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