Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

199,490,593

Max blood points amount spent on one character

25,544,000

Highest prestige level

67

Mystery boxes opened

507

Time played

1214h 21m

Time played in last two weeks

0m

Blood points per hour

164,278

Estimated playtime per role

77% Survivor

Killer 23%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

389

Survivor full load-out matches

933

Ultra rare addon warded without a protection ward

145

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

308

Killer full load-out matches

116

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 122 LORDE 62 672 656 492 264 1 088
72 123 Jora 62 672 354 161 289 1 545
72 124 IronEagleWingsTTV 62 671 123 363 377 2 148
72 125 cole PALMER 62 667 651 505 600 2 800
72 126 gagelol 62 667 206 1 009 726 2 215
72 127 62 664 042 830 949 3 462
72 128 SpecSeal 62 661 508 309 203 971

Currently at

72 125 place

cole PALMER needs another

3 472 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,285

Obsessions healed

900

Survivors healed while you are injured

876

Survivors healed while rest are injured

1,422

Survivors unhooked

4,547

Survivors saved (from dying state/hook) in endgame

160

Knocked (In dying state) survivors healed

642

Survivors healed that come to you first

380

Protection hits for unhooked survivors

362

Protection hits for carried survivors

190

Survivors saved using pallet

85

Survivors affected with boon totems

7,628

Survivors affected with speed boost

39

Recovered from dying state

322

Take a hit with the Endurance status effect

319

Survivors healed in the Basement

17

Heals completed after all generators have been completed

273

Safe unhooks while broken

19

Protection hits during End Game

112

Objective actions

Objective actions

Items depleted

1,046

Repaired generators

5,730

Repaired damaged generators

2,458

Successful skill checks

65,016

Exit gates opened

424

Hex totems cleansed

256

Hex totems blessed

11

Chests opened

1,488

Chests opened in basement

189

Escapes when playing without any perk and repaired generator(s)

101

Matches with 300+ seconds of repairing generators

609

Matches in that picked up and used special item

539

Great skill checks while injured

1,925

Swap held Survivor items for new ones from chests (counts once per chest)

345

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

5,197

Finished repairs of generators while injured

335

Chests opened with a key

38

Boldness actions

Boldness actions

Vaults in chase

6,977

Hits dodged by vaults

680

Basic attacks and projectiles dodged

9,208

Escapes after stunning killer using pallet

2,069

Escapes from killer gasp

111

Hooks sabotaged

314

Chases escaped after being injured in this chase

2,760

Chases lost by hiding in locker

10

Revealed killer aura

2,453

Unhooked yourself

29

Amount of screams

13,897

Reveal the Killer's aura for a total of 60 seconds in a single trial

17,280

Blind killer using flashlight

975

Perform a fast vault within 3 seconds of getting hit

1,090

Pallet stun the Killer while holding a rare, common, or uncommon item

1,280

Trials where you've revealed or seen the Killer's aura 11+ times

3,263

Escapes

Escapes

Total escapes

1,152

Escapes crawling (In dying state) through exit gates

154

Escapes through hatch

126

Escapes through hatch crawling (In dying state)

28

Escapes with new item

352

Escapes with somebody else item

27

Escapes being injured with for over half a match

102

Escapes while being downed at most once

716

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

872

Escapes healthy or injured through hatch

98

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,350

Obsessions sacrificed

282

Kills (Memento mories)

148

Kills (Memento mories) or sacrifices after last generator

342

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

182

Basement trees (3 or 4 survivors hooked in basement in this same time)

33

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

481

Survivors hooked in endgame

172

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

502

Generators damaged with Undetectable effect

193

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

5

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

270

Survivors injured while in the basement

54

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

79

Oblivious effect applied

246

Survivors with Exposed effect downed

327

Survivors downed while carrying another survivor

48

Make unique survivors scream

1,719

Survivors hit with haste effect

236

Injure or down survivors who are Hindered

64

Survivors that holding Special Item hit

349

Survivors downed next to a raised pallet

1,812

Survivors downed in Exit Gate

22

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

122

Survivors hit after they drop a pallet during chase

838

Survivors hit while carrying another survivor

145

Survivors detected using killer instinct

617

Killer vaults in chase

634

Survivors grabbed while performing a vault

19

Meters fallen

2,971

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

93

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

179

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

44

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

264

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

393

Survivors put to sleep (The Nightmare)

40

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

3,744

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

20

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

29

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

326

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

162

Survivors downed after phase walk (The Spirit)

100

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

20

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

59

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

10

Down survivor using UVX (The Unknown)

6

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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