Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,035,545

Max blood points amount spent on one character

3,632,000

Highest prestige level

9

Mystery boxes opened

153

Time played

392h 34m

Time played in last two weeks

0m

Blood points per hour

165,668

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

57

Survivor full load-out matches

372

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

9

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 110 corru 54 790 098 57 137 934
81 111 rxmy 54 788 143 297 435 2 059
81 112 Thorven 54 783 881 241 411 2 133
81 113 0SH1NO 54 779 387 92 542 2 112
81 114 Yokai 54 778 651 1 184 393 1 789
81 115 MaSta13RVC 54 778 554 549 232 1 003
81 116 Nazar THE PAPO 54 777 071 512 185 635

Currently at

81 113 place

0SH1NO needs another

4 494 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,151

Obsessions healed

242

Survivors healed while you are injured

167

Survivors healed while rest are injured

412

Survivors unhooked

1,840

Survivors saved (from dying state/hook) in endgame

104

Knocked (In dying state) survivors healed

172

Survivors healed that come to you first

140

Protection hits for unhooked survivors

159

Protection hits for carried survivors

23

Survivors saved using pallet

5

Survivors affected with boon totems

7,204

Survivors affected with speed boost

297

Recovered from dying state

197

Take a hit with the Endurance status effect

100

Survivors healed in the Basement

17

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

357

Repaired generators

2,528

Repaired damaged generators

1,027

Successful skill checks

25,434

Exit gates opened

323

Hex totems cleansed

72

Hex totems blessed

3

Chests opened

211

Chests opened in basement

16

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

125

Great skill checks while injured

1,037

Swap held Survivor items for new ones from chests (counts once per chest)

63

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,436

Hits dodged by vaults

132

Basic attacks and projectiles dodged

2,637

Escapes after stunning killer using pallet

397

Escapes from killer gasp

42

Hooks sabotaged

14

Chases escaped after being injured in this chase

969

Chases lost by hiding in locker

8

Revealed killer aura

638

Unhooked yourself

64

Amount of screams

4,700

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,860

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

287

Pallet stun the Killer while holding a rare, common, or uncommon item

186

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

638

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

3

Escapes with new item

135

Escapes with somebody else item

17

Escapes being injured with for over half a match

48

Escapes while being downed at most once

346

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

590

Escapes healthy or injured through hatch

23

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

28

Killer statistics

Killer statistics

Kills

Kills

Hooks

92

Obsessions sacrificed

19

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

36

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

0

Make unique survivors scream

68

Survivors hit with haste effect

35

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

27

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

8

Survivors hit after they drop a pallet during chase

47

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

2

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

38

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

46

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

72

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

93

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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