Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

903,019,826

Max blood points amount spent on one character

53,141,713

Highest prestige level

100

Mystery boxes opened

3,816

Time played

3771h 15m

Time played in last two weeks

62h 52m

Blood points per hour

239,448

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

1,345

Survivor full load-out matches

10,826

Ultra rare addon warded without a protection ward

3,459

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

52

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
64 150 Spectre 92 283 630 732 380 1 671
64 151 Onion 92 282 512 269 614 2 679
64 152 Mr Nemesis 92 279 812 2 525 166 783
64 153 MANDArina 92 279 767 132 1 197 4 242
64 154 developej 92 279 464 234 369 1 533
64 155 SM4SHBEAST 92 274 391 1 345 225 1 024
64 156 hex: trust issues 92 274 325 263 401 2 237

Currently at

64 153 place

MANDArina needs another

45 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

15,080

Obsessions healed

3,910

Survivors healed while you are injured

4,962

Survivors healed while rest are injured

6,164

Survivors unhooked

22,946

Survivors saved (from dying state/hook) in endgame

1,123

Knocked (In dying state) survivors healed

3,224

Survivors healed that come to you first

1,319

Protection hits for unhooked survivors

1,990

Protection hits for carried survivors

665

Survivors saved using pallet

66

Survivors affected with boon totems

46,433

Survivors affected with speed boost

52

Recovered from dying state

2,077

Take a hit with the Endurance status effect

2,196

Survivors healed in the Basement

44

Heals completed after all generators have been completed

1,181

Safe unhooks while broken

83

Protection hits during End Game

466

Objective actions

Objective actions

Items depleted

7,784

Repaired generators

23,819

Repaired damaged generators

19,149

Successful skill checks

294,420

Exit gates opened

2,944

Hex totems cleansed

1,245

Hex totems blessed

61

Chests opened

727

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

220

Matches with 300+ seconds of repairing generators

8,136

Matches in that picked up and used special item

1,553

Great skill checks while injured

12,520

Swap held Survivor items for new ones from chests (counts once per chest)

145

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

24,363

Finished repairs of generators while injured

1,281

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

27,018

Hits dodged by vaults

1,569

Basic attacks and projectiles dodged

29,703

Escapes after stunning killer using pallet

3,780

Escapes from killer gasp

353

Hooks sabotaged

499

Chases escaped after being injured in this chase

13,555

Chases lost by hiding in locker

74

Revealed killer aura

4,583

Unhooked yourself

179

Amount of screams

63,403

Reveal the Killer's aura for a total of 60 seconds in a single trial

30,960

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

1,995

Pallet stun the Killer while holding a rare, common, or uncommon item

1,831

Trials where you've revealed or seen the Killer's aura 11+ times

295

Escapes

Escapes

Total escapes

6,410

Escapes crawling (In dying state) through exit gates

637

Escapes through hatch

402

Escapes through hatch crawling (In dying state)

50

Escapes with new item

441

Escapes with somebody else item

158

Escapes being injured with for over half a match

1,180

Escapes while being downed at most once

4,156

Escapes after unhooked yourself

73

Escapes as obsession without getting a hit as last survivor

15

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

9

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

5,371

Escapes healthy or injured through hatch

352

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

17

Escapes while broken

26

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

82

Campbell's Chapel (Upstairs Main Building)

87

Family Residence (Main Building)

26

Sanctum of Wrath (Upstairs on Shrine)

52

Mother's Dwelling (Upstairs Cottage)

74

Temple of Purgation (Main Building Basement)

55

The Pale Rose (Steamboat)

19

The Game (Bathroom)

34

Mount Ormond Resort (Chalet/Main Building)

138

Dead Dawg Saloon (Upstairs Saloon)

55

Treatment Theatre (Operation Theatre)

96

Midwich Elementary School

73

Raccoon City Police Station (1st Floor Main Hall)

139

Eyrie of Crows (Inside Eyrie)

70

Garden of Joy (Upstairs Main Building)

51

Shattered Square (Upstairs Main Building)

23

Shelter Woods (by Command Centre)

30

Toba Landing repair (Upstairs Main Building)

47

Nostromo Wreckage (Mess Hall)

60

Greenville Square (Movie theatre)

18

Forgotten Ruins (Torture Room)

10

Fallen Refuge

7

Raccoon City Police Exit Opened and Escaped

130

Killer statistics

Killer statistics

Kills

Kills

Hooks

134

Obsessions sacrificed

31

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

23

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

18

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

60

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

109

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

2

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

5

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

3

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

2

Make unique survivors scream

116

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

147

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

15

Survivors hit after they drop a pallet during chase

88

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

3

Killer vaults in chase

13

Survivors grabbed while performing a vault

0

Meters fallen

3

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

46

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

26

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

29

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

17

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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