Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

382,098,794

Max blood points amount spent on one character

30,984,000

Highest prestige level

11

Mystery boxes opened

2,940

Time played

2978h 0m

Time played in last two weeks

0m

Blood points per hour

128,307

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

516

Survivor full load-out matches

2,934

Ultra rare addon warded without a protection ward

236

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

157

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 915 Feng says Meow 349 064 153 239 3 211 13 255
19 916 sinny 349 005 946 797 2 938 11 279
19 917 CHASE ME BABY KILLER 348 940 962 1 896 1 677 7 472
19 918 Yellow Solaire 348 933 049 527 3 560 17 167
19 919 Karekkusu 348 931 446 9 333 1 110 4 180
19 920 βẸĹЎÃŜĤĮЌ 348 924 744 5 014 1 513 6 028
19 921 Lucid Dreamer 348 912 051 8 152 207 1 090

Currently at

19 918 place

Yellow Solaire needs another

7 913 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

10,496

Obsessions healed

1,599

Survivors healed while you are injured

3,222

Survivors healed while rest are injured

2,315

Survivors unhooked

13,762

Survivors saved (from dying state/hook) in endgame

392

Knocked (In dying state) survivors healed

1,541

Survivors healed that come to you first

203

Protection hits for unhooked survivors

1,798

Protection hits for carried survivors

710

Survivors saved using pallet

41

Survivors affected with boon totems

11,983

Survivors affected with speed boost

133

Recovered from dying state

0

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

2,521

Repaired generators

17,957

Repaired damaged generators

6,230

Successful skill checks

122,076

Exit gates opened

1,908

Hex totems cleansed

1,219

Hex totems blessed

24

Chests opened

3,290

Chests opened in basement

692

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

24

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,417

Hits dodged by vaults

947

Basic attacks and projectiles dodged

13,253

Escapes after stunning killer using pallet

1,143

Escapes from killer gasp

389

Hooks sabotaged

833

Chases escaped after being injured in this chase

2,019

Chases lost by hiding in locker

184

Revealed killer aura

250

Unhooked yourself

191

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

3,714

Escapes crawling (In dying state) through exit gates

339

Escapes through hatch

428

Escapes through hatch crawling (In dying state)

110

Escapes with new item

1,154

Escapes with somebody else item

173

Escapes being injured with for over half a match

557

Escapes while being downed at most once

1,474

Escapes after unhooked yourself

69

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

27

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,947

Escapes healthy or injured through hatch

318

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

22

Family Residence (Main Building)

26

Sanctum of Wrath (Upstairs on Shrine)

23

Mother's Dwelling (Upstairs Cottage)

28

Temple of Purgation (Main Building Basement)

28

The Pale Rose (Steamboat)

26

The Game (Bathroom)

58

Mount Ormond Resort (Chalet/Main Building)

35

Dead Dawg Saloon (Upstairs Saloon)

27

Treatment Theatre (Operation Theatre)

35

Midwich Elementary School

27

Raccoon City Police Station (1st Floor Main Hall)

23

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

528

Obsessions sacrificed

67

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

100

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

150

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

20

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

260

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

42

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

9

Make unique survivors scream

4

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

73

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

65

Survivors hit after they drop a pallet during chase

163

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

23

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

308

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

265

Trials where all survivors suffered from madness 3 (The Doctor)

40

Hatchets thrown (The Huntress)

86

Survivors put to sleep (The Nightmare)

226

Reverse bear-traps put on survivors (The Pig)

2

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

34

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

23

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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