Steam avatar

Farz

76561198971991600

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,234,140

Max blood points amount spent on one character

5,210,000

Highest prestige level

48

Mystery boxes opened

338

Time played

765h 2m

Time played in last two weeks

0m

Blood points per hour

64,356

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

101

Survivor full load-out matches

620

Ultra rare addon warded without a protection ward

136

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

52

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 322 Jay 27 398 486 159 248 1 174
91 323 HollowDani 27 396 169 586 84 375
91 324 OPG_Phantom 27 394 343 306 315 1 301
91 325 Farz 27 392 957 108 238 889
91 326 недоиграл 27 391 098 804 221 651
91 327 schazen 27 388 489 251 110 313
91 328 umbreon 27 383 951 692 72 354

Currently at

91 325 place

Farz needs another

1 386 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,079

Obsessions healed

252

Survivors healed while you are injured

250

Survivors healed while rest are injured

300

Survivors unhooked

1,585

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

215

Survivors healed that come to you first

60

Protection hits for unhooked survivors

215

Protection hits for carried survivors

74

Survivors saved using pallet

14

Survivors affected with boon totems

2,161

Survivors affected with speed boost

0

Recovered from dying state

76

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

9

Heals completed after all generators have been completed

26

Safe unhooks while broken

2

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

299

Repaired generators

1,467

Repaired damaged generators

676

Successful skill checks

17,028

Exit gates opened

134

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

447

Chests opened in basement

138

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

59

Great skill checks while injured

240

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

703

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,479

Hits dodged by vaults

294

Basic attacks and projectiles dodged

3,823

Escapes after stunning killer using pallet

525

Escapes from killer gasp

73

Hooks sabotaged

38

Chases escaped after being injured in this chase

775

Chases lost by hiding in locker

3

Revealed killer aura

28

Unhooked yourself

15

Amount of screams

2,601

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

354

Perform a fast vault within 3 seconds of getting hit

118

Pallet stun the Killer while holding a rare, common, or uncommon item

141

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

404

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

7

Escapes with new item

79

Escapes with somebody else item

10

Escapes being injured with for over half a match

66

Escapes while being downed at most once

226

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

328

Escapes healthy or injured through hatch

37

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

183

Obsessions sacrificed

45

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

46

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

91

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

55

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

62

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

10

Survivors with Exposed effect downed

26

Survivors downed while carrying another survivor

15

Make unique survivors scream

141

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

139

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

15

Survivors hit after they drop a pallet during chase

93

Survivors hit while carrying another survivor

41

Survivors detected using killer instinct

55

Killer vaults in chase

90

Survivors grabbed while performing a vault

1

Meters fallen

40

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

7

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

87

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

32

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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