Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

134,957,295

Max blood points amount spent on one character

17,398,000

Highest prestige level

10

Mystery boxes opened

603

Time played

962h 3m

Time played in last two weeks

0m

Blood points per hour

140,281

Estimated playtime per role

16% Survivor

Killer 84%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

995

Killer full load-out matches

1,544

Ultra rare offering burned

41

Killer rank
Iridescent I

Iridescent I

Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
61 192 doktor plaga 99 123 027 1 067 463 2 162
61 193 함께해용 99 121 301 451 2 349 10 458
61 194 J00ao4040 99 115 059 1 556 353 1 668
61 195 Silly Billy 99 102 651 4 181 305 1 187
61 196 noct 99 095 124 90 739 3 458
61 197 Clocky 99 095 115 2 044 247 1 064
61 198 cemti 99 088 733 2 355 202 854

Currently at

61 195 place

Silly Billy needs another

12 408 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

442

Obsessions healed

96

Survivors healed while you are injured

143

Survivors healed while rest are injured

153

Survivors unhooked

876

Survivors saved (from dying state/hook) in endgame

41

Knocked (In dying state) survivors healed

91

Survivors healed that come to you first

0

Protection hits for unhooked survivors

90

Protection hits for carried survivors

50

Survivors saved using pallet

20

Survivors affected with boon totems

1,430

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

257

Repaired generators

1,187

Repaired damaged generators

312

Successful skill checks

7,505

Exit gates opened

159

Hex totems cleansed

33

Hex totems blessed

4

Chests opened

225

Chests opened in basement

74

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

0

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,023

Hits dodged by vaults

147

Basic attacks and projectiles dodged

3,023

Escapes after stunning killer using pallet

230

Escapes from killer gasp

61

Hooks sabotaged

72

Chases escaped after being injured in this chase

10

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

52

Amount of screams

6

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

1

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

305

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

5

Escapes with new item

78

Escapes with somebody else item

5

Escapes being injured with for over half a match

56

Escapes while being downed at most once

151

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

233

Escapes healthy or injured through hatch

14

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

4

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,148

Obsessions sacrificed

1,200

Kills (Memento mories)

235

Kills (Memento mories) or sacrifices after last generator

1,090

All survivors sacrificed or killed (Memento Mori) before the last generator

633

Hooks

Hooks

Different survivors hooked in basement

895

Basement trees (3 or 4 survivors hooked in basement in this same time)

77

Survivors hooked while all remaining were injured

705

Survivors hooked before single generator was repaired

2,571

Survivors hooked in endgame

633

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,232

Generators damaged with Undetectable effect

172

Survivors grabbed while repairing a generator

179

Survivors grabbed while cleansing a totem

34

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

294

Survivors injured while in the basement

63

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

749

Oblivious effect applied

2,470

Survivors with Exposed effect downed

848

Survivors downed while carrying another survivor

306

Make unique survivors scream

2,826

Survivors hit with haste effect

1,867

Injure or down survivors who are Hindered

322

Survivors that holding Special Item hit

407

Survivors downed next to a raised pallet

4,301

Survivors downed in Exit Gate

31

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

124

Hatches closed

441

Survivors hit after they drop a pallet during chase

2,638

Survivors hit while carrying another survivor

761

Survivors detected using killer instinct

2,080

Killer vaults in chase

648

Survivors grabbed while performing a vault

21

Meters fallen

899

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

39

Uncloak attacks (The Wraith)

846

Blink attacks (The Nurse)

741

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

271

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

359

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

2,059

Trials where all survivors suffered from madness 3 (The Doctor)

649

Hatchets thrown (The Huntress)

7,186

Survivors put to sleep (The Nightmare)

513

Reverse bear-traps put on survivors (The Pig)

60

Survivors sent to Cage of Atonement (The Executioner)

202

Survivors hit with Lethal Rush (The Blight)

110

Max Lacerations dealt (The Trickster)

702

Survivors with Broken effect downed

624

Condemned survivors (The Onryō)

828

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

94

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

30

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

157

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

130

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

498

Survivors downed by 24m+ hatchet throw (The Huntress)

96

Survivors downed with chainsaw (The Cannibal)

415

Intoxicated survivors downed (The Clown)

138

Survivors downed after phase walk (The Spirit)

105

Deep wounded survivors downed (The Legion)

207

Survivors downed while having max Sickness (The Plague)

449

Marked survivors downed (The Ghostface)

48

Survivors downed with Demon Fury (The Oni)

454

Survivors downed while speared (The Deathslinger)

704

Survivors downed with Victor clinging (The Twins)

19

Survivors downed while contaminated (The Nemesis)

239

Survivors downed with Dire Crows (The Artist)

67

Survivors downed during Nightfall (The Dredge)

79

Down survivor you recently teleported to (The Singularity)

58

Down survivor using UVX (The Unknown)

81

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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