Overall statistics
Account overall
Total blood points earned
108,888,011
Max blood points amount spent on one character
6,274,000
Highest prestige level
60
Mystery boxes opened
19
Time played
462h 59m
Time played in last two weeks
35h 2m
Blood points per hour
235,188
Estimated playtime per role
94% Survivor
Killer 6%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
119
Survivor full load-out matches
971
Ultra rare addon warded without a protection ward
104
Bronze III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
20
Killer full load-out matches
38
Ultra rare offering burned
3
Ash IV
2 / 42
KillerLeaderboards
Currently at
84 458 place
Mesi Magic needs another
1 842 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,273
Obsessions healed
324
Survivors healed while you are injured
311
Survivors healed while rest are injured
443
Survivors unhooked
1,735
Survivors saved (from dying state/hook) in endgame
89
Knocked (In dying state) survivors healed
177
Survivors healed that come to you first
151
Protection hits for unhooked survivors
138
Protection hits for carried survivors
59
Survivors saved using pallet
13
Survivors affected with boon totems
7,879
Survivors affected with speed boost
11
Recovered from dying state
194
Take a hit with the Endurance status effect
117
Survivors healed in the Basement
12
Heals completed after all generators have been completed
158
Safe unhooks while broken
16
Protection hits during End Game
94
Objective actions
Items depleted
533
Repaired generators
2,050
Repaired damaged generators
872
Successful skill checks
29,380
Exit gates opened
198
Hex totems cleansed
88
Hex totems blessed
0
Chests opened
51
Chests opened in basement
5
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
300
Matches in that picked up and used special item
164
Great skill checks while injured
790
Swap held Survivor items for new ones from chests (counts once per chest)
14
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
3,942
Finished repairs of generators while injured
191
Chests opened with a key
0
Boldness actions
Vaults in chase
2,061
Hits dodged by vaults
158
Basic attacks and projectiles dodged
1,608
Escapes after stunning killer using pallet
370
Escapes from killer gasp
41
Hooks sabotaged
79
Chases escaped after being injured in this chase
917
Chases lost by hiding in locker
2
Revealed killer aura
491
Unhooked yourself
13
Amount of screams
7,094
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,500
Blind killer using flashlight
329
Perform a fast vault within 3 seconds of getting hit
418
Pallet stun the Killer while holding a rare, common, or uncommon item
388
Trials where you've revealed or seen the Killer's aura 11+ times
127
Escapes
Total escapes
374
Escapes crawling (In dying state) through exit gates
37
Escapes through hatch
23
Escapes through hatch crawling (In dying state)
1
Escapes with new item
24
Escapes with somebody else item
7
Escapes being injured with for over half a match
53
Escapes while being downed at most once
219
Escapes after unhooked yourself
5
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
314
Escapes healthy or injured through hatch
22
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
2
The Game (Bathroom)
3
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
10
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
2
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
4
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
110
Obsessions sacrificed
27
Kills (Memento mories)
18
Kills (Memento mories) or sacrifices after last generator
12
All survivors sacrificed or killed (Memento Mori) before the last generator
12
Hooks
Different survivors hooked in basement
6
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
12
Survivors hooked before single generator was repaired
59
Survivors hooked in endgame
6
Territory protection
Generators damaged with at least one survivor hooked
57
Generators damaged with Undetectable effect
5
Survivors grabbed while repairing a generator
1
Survivors grabbed while cleansing a totem
0
Generators protection
80% Protected
Unprotected 20%
Hit survivors with a basic attack while you are Undetectable
5
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
36
Oblivious effect applied
47
Survivors with Exposed effect downed
13
Survivors downed while carrying another survivor
3
Make unique survivors scream
161
Survivors hit with haste effect
4
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
12
Survivors downed next to a raised pallet
157
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
4
Preventing escape
Survivors grabbed from locker
18
Hatches closed
11
Survivors hit after they drop a pallet during chase
109
Survivors hit while carrying another survivor
9
Survivors detected using killer instinct
33
Killer vaults in chase
26
Survivors grabbed while performing a vault
7
Meters fallen
224
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
26
Blink attacks (The Nurse)
68
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
6
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
10
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
174
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
83
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
4
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
11
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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