Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

94,068,434

Max blood points amount spent on one character

16,749,857

Highest prestige level

64

Mystery boxes opened

414

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

128

Survivor full load-out matches

1,231

Ultra rare addon warded without a protection ward

324

Survivor rank
Gold III

Gold III

4 / 5 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

344

Killer full load-out matches

624

Ultra rare offering burned

429

Killer rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 175 TTV The-realflash24 46 983 456 283 268 1 178
78 176 trytolieme 46 980 761 1 316 63 285
78 177 Redivider 46 972 039 515 223 1 030
78 178 Lobo 46 970 317 1 340 550 1 393
78 179 Uber Noobage 46 967 730 175 349 1 585
78 181 HEX: Splay'sWife 46 963 530 23 240 1 013

Currently at

78 178 place

Lobo needs another

1 722 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,363

Obsessions healed

209

Survivors healed while you are injured

395

Survivors healed while rest are injured

346

Survivors unhooked

2,304

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

356

Survivors healed that come to you first

104

Protection hits for unhooked survivors

381

Protection hits for carried survivors

138

Survivors saved using pallet

28

Survivors affected with boon totems

1,031

Survivors affected with speed boost

54

Recovered from dying state

78

Take a hit with the Endurance status effect

136

Survivors healed in the Basement

28

Heals completed after all generators have been completed

74

Safe unhooks while broken

11

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

248

Repaired generators

1,954

Repaired damaged generators

999

Successful skill checks

25,821

Exit gates opened

277

Hex totems cleansed

165

Hex totems blessed

20

Chests opened

587

Chests opened in basement

155

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

53

Great skill checks while injured

275

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,393

Finished repairs of generators while injured

110

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,085

Hits dodged by vaults

736

Basic attacks and projectiles dodged

6,065

Escapes after stunning killer using pallet

989

Escapes from killer gasp

141

Hooks sabotaged

220

Chases escaped after being injured in this chase

1,151

Chases lost by hiding in locker

50

Revealed killer aura

2,518

Unhooked yourself

88

Amount of screams

3,388

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

500

Perform a fast vault within 3 seconds of getting hit

162

Pallet stun the Killer while holding a rare, common, or uncommon item

58

Trials where you've revealed or seen the Killer's aura 11+ times

317

Escapes

Escapes

Total escapes

702

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

10

Escapes with new item

141

Escapes with somebody else item

19

Escapes being injured with for over half a match

128

Escapes while being downed at most once

328

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

600

Escapes healthy or injured through hatch

59

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,532

Obsessions sacrificed

302

Kills (Memento mories)

608

Kills (Memento mories) or sacrifices after last generator

591

All survivors sacrificed or killed (Memento Mori) before the last generator

175

Hooks

Hooks

Different survivors hooked in basement

452

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

171

Survivors hooked before single generator was repaired

583

Survivors hooked in endgame

156

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,070

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

88

Survivors grabbed while cleansing a totem

18

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

135

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

120

Survivors with Exposed effect downed

291

Survivors downed while carrying another survivor

75

Make unique survivors scream

983

Survivors hit with haste effect

176

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

55

Survivors downed next to a raised pallet

1,473

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

70

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

185

Survivors hit after they drop a pallet during chase

1,008

Survivors hit while carrying another survivor

277

Survivors detected using killer instinct

552

Killer vaults in chase

321

Survivors grabbed while performing a vault

23

Meters fallen

1,841

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

121

Blink attacks (The Nurse)

1,105

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

512

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

304

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

527

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

3,710

Survivors put to sleep (The Nightmare)

217

Reverse bear-traps put on survivors (The Pig)

131

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

918

Max Lacerations dealt (The Trickster)

497

Survivors with Broken effect downed

53

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,176

Survivors downed by 24m+ hatchet throw (The Huntress)

26

Survivors downed with chainsaw (The Cannibal)

173

Intoxicated survivors downed (The Clown)

112

Survivors downed after phase walk (The Spirit)

185

Deep wounded survivors downed (The Legion)

117

Survivors downed while having max Sickness (The Plague)

58

Marked survivors downed (The Ghostface)

64

Survivors downed with Demon Fury (The Oni)

545

Survivors downed while speared (The Deathslinger)

149

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

55

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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