Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

284,983,360

Max blood points amount spent on one character

18,498,386

Highest prestige level

100

Mystery boxes opened

1,454

Time played

1116h 28m

Time played in last two weeks

70h 57m

Blood points per hour

255,255

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

294

Survivor full load-out matches

2,672

Ultra rare addon warded without a protection ward

1,180

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

32

Killer full load-out matches

47

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
30 900 XeL 285 047 994 1 698 1 461 6 130
30 901 A 285 018 987 744 806 3 124
30 902 J4M3SP 285 010 802 2 191 1 972 7 078
30 903 LV5.RailGun 284 983 360 272 1 891 7 009
30 904 hydro_backfisch 284 958 361 3 384 1 165 5 687
30 905 SammyCaffeine 284 953 145 613 994 5 469
30 906 Sythine 284 950 685 2 523 890 3 892

Currently at

30 903 place

LV5.RailGun needs another

27 442 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,654

Obsessions healed

661

Survivors healed while you are injured

393

Survivors healed while rest are injured

850

Survivors unhooked

4,884

Survivors saved (from dying state/hook) in endgame

299

Knocked (In dying state) survivors healed

547

Survivors healed that come to you first

291

Protection hits for unhooked survivors

425

Protection hits for carried survivors

51

Survivors saved using pallet

17

Survivors affected with boon totems

16,911

Survivors affected with speed boost

342

Recovered from dying state

369

Take a hit with the Endurance status effect

454

Survivors healed in the Basement

48

Heals completed after all generators have been completed

129

Safe unhooks while broken

5

Protection hits during End Game

76

Objective actions

Objective actions

Items depleted

1,370

Repaired generators

7,009

Repaired damaged generators

7,722

Successful skill checks

80,461

Exit gates opened

949

Hex totems cleansed

169

Hex totems blessed

0

Chests opened

227

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

91

Matches with 300+ seconds of repairing generators

4,511

Matches in that picked up and used special item

311

Great skill checks while injured

2,963

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,558

Finished repairs of generators while injured

79

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,931

Hits dodged by vaults

410

Basic attacks and projectiles dodged

7,046

Escapes after stunning killer using pallet

1,384

Escapes from killer gasp

78

Hooks sabotaged

42

Chases escaped after being injured in this chase

4,093

Chases lost by hiding in locker

8

Revealed killer aura

883

Unhooked yourself

120

Amount of screams

12,818

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

570

Pallet stun the Killer while holding a rare, common, or uncommon item

315

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

1,891

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

88

Escapes through hatch crawling (In dying state)

9

Escapes with new item

144

Escapes with somebody else item

49

Escapes being injured with for over half a match

119

Escapes while being downed at most once

1,005

Escapes after unhooked yourself

64

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,754

Escapes healthy or injured through hatch

79

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

25

Family Residence (Main Building)

15

Sanctum of Wrath (Upstairs on Shrine)

16

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

17

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

34

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

24

Raccoon City Police Station (1st Floor Main Hall)

49

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

16

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

10

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

12

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

8

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

54

Killer statistics

Killer statistics

Kills

Kills

Hooks

272

Obsessions sacrificed

69

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

34

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

130

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

135

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

750

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

284

Survivors with Exposed effect downed

59

Survivors downed while carrying another survivor

5

Make unique survivors scream

196

Survivors hit with haste effect

178

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

301

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

16

Survivors hit after they drop a pallet during chase

168

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

20

Killer vaults in chase

76

Survivors grabbed while performing a vault

0

Meters fallen

65

Merciless Victories with 3 Universal Perks

9

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

155

Blink attacks (The Nurse)

32

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

73

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

10

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

37

Condemned survivors (The Onryō)

72

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

107

Intoxicated survivors downed (The Clown)

24

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

39

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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