Total blood points earned

270,106,996

Max blood points amount spent on one character

25,649,781

Time played

1084h 39m

Time played in last two weeks

4h 45m

Blood points per hour

249,027

Estimated playtime per role

70% Survivor

Killer 30%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

341

Survivor full load-out matches

1,399

Ultra rare addon warded without a protection ward

122

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

342

Killer full load-out matches

476

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 613 Neeks <3 270 119 959 1 949 1 391 6 281
36 614 Pyra 270 114 169 4 155 667 3 091
36 615 jay.moebius 270 107 795 5 139 1 611 9 036
36 616 coke zero 270 106 996 1 464 1 143 4 365
36 617 Dean Winchester 270 089 683 1 710 1 097 4 992
36 618 цао нима 270 083 059 5 772 1 034 3 765
36 619 evil olive 270 080 487 306 1 435 6 423

Currently at

36 616 place

coke zero needs another

799 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,201

Obsessions healed

1,151

Survivors healed while you are injured

873

Survivors healed while rest are injured

1,801

Survivors unhooked

4,674

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

436

Protection hits for unhooked survivors

309

Protection hits for carried survivors

107

Survivors saved using pallet

12

Survivors affected with boon totems

9,088

Survivors affected with speed boost

1

Recovered from dying state

310

Take a hit with the Endurance status effect

479

Survivors healed in the Basement

34

Heals completed after all generators have been completed

218

Safe unhooks while broken

18

Protection hits during End Game

61

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,716

Items depleted

710

Repaired generators

4,365

Repaired damaged generators

1,918

Successful skill checks

42,395

Exit gates opened

358

Hex totems cleansed

90

Hex totems blessed

0

Chests opened

443

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

192

Matches with 300+ seconds of repairing generators

904

Matches in that picked up and used special item

474

Great skill checks while injured

853

Swap held Survivor items for new ones from chests (counts once per chest)

56

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,441

Finished repairs of generators while injured

93

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

4,468

Hits dodged by vaults

346

Basic attacks and projectiles dodged

6,847

Escapes after stunning killer using pallet

802

Escapes from killer gasp

117

Hooks sabotaged

51

Chases escaped after being injured in this chase

3,455

Chases lost by hiding in locker

3

Revealed killer aura

2,133

Unhooked yourself

23

Amount of screams

14,777

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,940

Blind killer using flashlight

147

Perform a fast vault within 3 seconds of getting hit

583

Pallet stun the Killer while holding a rare, common, or uncommon item

494

Trials where you've revealed or seen the Killer's aura 11+ times

2,506

Escapes

Escapes

Total escapes

1,143

Escapes crawling (In dying state) through exit gates

85

Escapes through hatch

141

Escapes through hatch crawling (In dying state)

24

Escapes with new item

176

Escapes with somebody else item

6

Escapes being injured with for over half a match

84

Escapes while being downed at most once

767

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

917

Escapes healthy or injured through hatch

117

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

15

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,464

Obsessions sacrificed

340

Kills (Memento mories)

234

Kills (Memento mories) or sacrifices after last generator

353

All survivors sacrificed or killed (Memento Mori) before the last generator

149

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

119

Survivors hooked before single generator was repaired

721

Survivors hooked in endgame

181

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,041

Generators damaged with Undetectable effect

214

Survivors grabbed while repairing a generator

69

Survivors grabbed while cleansing a totem

4

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

427

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

161

Oblivious effect applied

1,138

Survivors with Exposed effect downed

24

Survivors downed while carrying another survivor

35

Make unique survivors scream

2,503

Survivors hit with haste effect

498

Injure or down survivors who are Hindered

78

Survivors that holding Special Item hit

338

Survivors downed next to a raised pallet

2,104

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

183

Hatches closed

178

Survivors hit after they drop a pallet during chase

987

Survivors hit while carrying another survivor

112

Survivors detected using killer instinct

2,987

Killer vaults in chase

536

Survivors grabbed while performing a vault

10

Meters fallen

851

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

338

Survivors put to sleep (The Nightmare)

17

Reverse bear-traps put on survivors (The Pig)

522

Survivors sent to Cage of Atonement (The Executioner)

504

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

23

Survivors hit during Tail attack (The Xenomorph)

397

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

8

Survivors downed with Dire Crows (The Artist)

281

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

69

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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