Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,761,665

Max blood points amount spent on one character

4,317,110

Highest prestige level

44

Mystery boxes opened

471

Time played

863h 13m

Time played in last two weeks

10m

Blood points per hour

79,657

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

72

Survivor full load-out matches

609

Ultra rare addon warded without a protection ward

115

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

35

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 263 Xyndez 36 340 181 677 205 847
91 264 Hex: Job Application 36 335 703 360 46 253
91 265 Ɑ͞ ̶͞ ̶͞ ﻝ 36 331 152 230 361 975
91 266 Erick_zx 36 328 579 111 191 830
91 267 book_freak4 36 327 679 297 238 1 356
91 268 转瞬即逝 36 327 165 102 314 1 324
91 269 Apollo 36 326 374 1 404 198 712

Currently at

91 266 place

Erick_zx needs another

2 573 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,210

Obsessions healed

182

Survivors healed while you are injured

207

Survivors healed while rest are injured

395

Survivors unhooked

1,451

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

146

Survivors healed that come to you first

93

Protection hits for unhooked survivors

97

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

4,695

Survivors affected with speed boost

70

Recovered from dying state

64

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

9

Heals completed after all generators have been completed

3

Safe unhooks while broken

6

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

461

Repaired generators

1,628

Repaired damaged generators

1,241

Successful skill checks

19,309

Exit gates opened

133

Hex totems cleansed

56

Hex totems blessed

2

Chests opened

86

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

61

Great skill checks while injured

127

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

111

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

943

Hits dodged by vaults

61

Basic attacks and projectiles dodged

1,486

Escapes after stunning killer using pallet

279

Escapes from killer gasp

15

Hooks sabotaged

48

Chases escaped after being injured in this chase

778

Chases lost by hiding in locker

7

Revealed killer aura

382

Unhooked yourself

22

Amount of screams

2,906

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

60

Escapes

Escapes

Total escapes

329

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

4

Escapes with new item

50

Escapes with somebody else item

3

Escapes being injured with for over half a match

24

Escapes while being downed at most once

199

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

266

Escapes healthy or injured through hatch

42

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

140

Obsessions sacrificed

30

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

15

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

97

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

110

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

7

Make unique survivors scream

197

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

154

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

22

Survivors hit after they drop a pallet during chase

66

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

16

Killer vaults in chase

31

Survivors grabbed while performing a vault

1

Meters fallen

85

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

141

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

38

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

81

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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