Total blood points earned

42,883,678

Max blood points amount spent on one character

4,890,000

Time played

196h 21m

Time played in last two weeks

23h 59m

Blood points per hour

218,404

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

86

Survivor full load-out matches

129

Ultra rare addon warded without a protection ward

45

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

4

Ultra rare offering burned

0

Killer rank
Bronze III

Bronze III

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 892 JustSteve 40 733 160 852 73 320
91 893 Satanic Sushi 40 730 258 346 221 1 285
91 894 fedy20 40 725 842 541 425 1 860
91 895 i see you 40 723 852 218 166 877
91 896 EMILY 40 722 360 15 307 1 430
91 897 Redliner41 40 718 835 116 238 1 202
91 898 Ampharol4890 40 718 829 154 393 1 654

Currently at

91 895 place

i see you needs another

1 990 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

665

Obsessions healed

163

Survivors healed while you are injured

153

Survivors healed while rest are injured

217

Survivors unhooked

735

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

105

Survivors healed that come to you first

75

Protection hits for unhooked survivors

48

Protection hits for carried survivors

37

Survivors saved using pallet

3

Survivors affected with boon totems

1,125

Survivors affected with speed boost

2

Recovered from dying state

110

Take a hit with the Endurance status effect

87

Survivors healed in the Basement

71

Heals completed after all generators have been completed

68

Safe unhooks while broken

2

Protection hits during End Game

35

Objective actions

Objective actions

Highest prestige level

16

Mystery boxes opened

14

Items depleted

189

Repaired generators

887

Repaired damaged generators

308

Successful skill checks

14,264

Exit gates opened

72

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

88

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

61

Great skill checks while injured

254

Swap held Survivor items for new ones from chests (counts once per chest)

37

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,771

Finished repairs of generators while injured

103

Chests opened with a key

5

Boldness actions

Boldness actions

Vaults in chase

880

Hits dodged by vaults

78

Basic attacks and projectiles dodged

1,196

Escapes after stunning killer using pallet

207

Escapes from killer gasp

46

Hooks sabotaged

36

Chases escaped after being injured in this chase

538

Chases lost by hiding in locker

8

Revealed killer aura

525

Unhooked yourself

4

Amount of screams

3,420

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

164

Perform a fast vault within 3 seconds of getting hit

150

Pallet stun the Killer while holding a rare, common, or uncommon item

241

Trials where you've revealed or seen the Killer's aura 11+ times

33

Escapes

Escapes

Total escapes

168

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

2

Escapes with new item

12

Escapes with somebody else item

0

Escapes being injured with for over half a match

9

Escapes while being downed at most once

109

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

128

Escapes healthy or injured through hatch

9

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

235

Obsessions sacrificed

54

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

28

Survivors hooked before single generator was repaired

162

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

156

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

84

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

10

Make unique survivors scream

384

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

394

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

168

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

11

Survivors hit after they drop a pallet during chase

262

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

225

Killer vaults in chase

170

Survivors grabbed while performing a vault

14

Meters fallen

881

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

132

Blink attacks (The Nurse)

70

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

148

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

114

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

144

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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