Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

39,338,348

Max blood points amount spent on one character

4,360,000

Highest prestige level

16

Mystery boxes opened

0

Time played

93h 52m

Time played in last two weeks

61h 0m

Blood points per hour

419,088

Estimated playtime per role

11% Survivor

Killer 89%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

16

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

158

Killer full load-out matches

179

Ultra rare offering burned

19

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 425 radiohead fan 32 987 858 289 243 838
89 426 minimamista 32 987 461 549 37 114
89 427 don`t care 32 979 677 900 126 663
89 428 Lively Crusader 32 976 239 343 7 40
89 429 Sada-ko Fast 32 974 585 1 106 8 45
89 430 Runkers 32 973 919 1 152 26 145
89 431 sourdaj 32 971 316 381 98 494

Currently at

89 428 place

Lively Crusader needs another

3 438 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

54

Obsessions healed

8

Survivors healed while you are injured

13

Survivors healed while rest are injured

22

Survivors unhooked

49

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

7

Survivors healed that come to you first

9

Protection hits for unhooked survivors

2

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

311

Survivors affected with speed boost

0

Recovered from dying state

11

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

9

Repaired generators

60

Repaired damaged generators

30

Successful skill checks

711

Exit gates opened

5

Hex totems cleansed

1

Hex totems blessed

0

Chests opened

0

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

4

Great skill checks while injured

23

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

211

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

36

Hits dodged by vaults

3

Basic attacks and projectiles dodged

27

Escapes after stunning killer using pallet

7

Escapes from killer gasp

0

Hooks sabotaged

2

Chases escaped after being injured in this chase

32

Chases lost by hiding in locker

0

Revealed killer aura

61

Unhooked yourself

0

Amount of screams

244

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

8

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

11

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

8

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

11

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

387

Obsessions sacrificed

89

Kills (Memento mories)

85

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

58

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

293

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

504

Generators damaged with Undetectable effect

165

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

3

Generators protection

46% Protected

Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

457

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

118

Oblivious effect applied

128

Survivors with Exposed effect downed

38

Survivors downed while carrying another survivor

31

Make unique survivors scream

708

Survivors hit with haste effect

184

Injure or down survivors who are Hindered

51

Survivors that holding Special Item hit

98

Survivors downed next to a raised pallet

847

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

227

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

16

Survivors hit after they drop a pallet during chase

494

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

1,166

Killer vaults in chase

162

Survivors grabbed while performing a vault

10

Meters fallen

1,379

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

28

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

352

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

2,089

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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