Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

14,011,399

Max blood points amount spent on one character

954,615

Highest prestige level

15

Mystery boxes opened

104

Time played

207h 5m

Time played in last two weeks

0m

Blood points per hour

67,661

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

170

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

28

Killer full load-out matches

10

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 230 Убийца Обамы 11 535 007 151 45 228
106 231 coltkilla75 11 533 921 0 98 530
106 232 蜂蜜特调(还剩三杯) 11 533 379 128 51 179
106 233 ArtemizNL 11 532 548 164 69 381
106 234 A Rat 11 532 323 3 91 375
106 235 lobsterbowling 11 532 291 217 110 553
106 236 fetuccini 11 532 212 199 126 563

Currently at

106 233 place

ArtemizNL needs another

831 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

269

Obsessions healed

81

Survivors healed while you are injured

43

Survivors healed while rest are injured

77

Survivors unhooked

322

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

29

Survivors healed that come to you first

26

Protection hits for unhooked survivors

36

Protection hits for carried survivors

3

Survivors saved using pallet

1

Survivors affected with boon totems

1,812

Survivors affected with speed boost

0

Recovered from dying state

51

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

163

Repaired generators

486

Repaired damaged generators

250

Successful skill checks

5,760

Exit gates opened

38

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

42

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

32

Great skill checks while injured

84

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

74

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

217

Hits dodged by vaults

12

Basic attacks and projectiles dodged

396

Escapes after stunning killer using pallet

48

Escapes from killer gasp

9

Hooks sabotaged

7

Chases escaped after being injured in this chase

208

Chases lost by hiding in locker

6

Revealed killer aura

3,129

Unhooked yourself

1

Amount of screams

1,597

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

25

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

85

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

14

Escapes with somebody else item

0

Escapes being injured with for over half a match

4

Escapes while being downed at most once

42

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

77

Escapes healthy or injured through hatch

2

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

164

Obsessions sacrificed

41

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

105

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

1

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

39

Survivors with Exposed effect downed

13

Survivors downed while carrying another survivor

5

Make unique survivors scream

230

Survivors hit with haste effect

55

Injure or down survivors who are Hindered

11

Survivors that holding Special Item hit

19

Survivors downed next to a raised pallet

173

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

6

Survivors hit after they drop a pallet during chase

104

Survivors hit while carrying another survivor

18

Survivors detected using killer instinct

193

Killer vaults in chase

130

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

42

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

24

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

37

Max Lacerations dealt (The Trickster)

69

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

12

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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