Total blood points earned

64,902,224

Max blood points amount spent on one character

6,600,000

Time played

238h 53m

Time played in last two weeks

20h 12m

Blood points per hour

271,690

Estimated playtime per role

88% Survivor

Killer 12%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

123

Survivor full load-out matches

425

Ultra rare addon warded without a protection ward

26

Survivor rank
Silver III

Silver III

3 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

40

Killer full load-out matches

26

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 218 15 Pound Balls 64 912 107 588 284 1 178
81 219 Pedrol 64 908 553 1 081 373 1 848
81 220 XpaHuT 64 905 179 752 199 904
81 221 mario 64 902 224 158 319 1 512
81 222 The Meat Man 64 900 393 1 234 109 653
81 223 arend 64 897 551 871 557 2 608
81 224 #1 Passionate Player 64 896 924 60 285 1 369

Currently at

81 221 place

mario needs another

2 955 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,146

Obsessions healed

254

Survivors healed while you are injured

259

Survivors healed while rest are injured

409

Survivors unhooked

1,118

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

120

Survivors healed that come to you first

131

Protection hits for unhooked survivors

98

Protection hits for carried survivors

56

Survivors saved using pallet

9

Survivors affected with boon totems

2,749

Survivors affected with speed boost

8

Recovered from dying state

134

Take a hit with the Endurance status effect

160

Survivors healed in the Basement

6

Heals completed after all generators have been completed

128

Safe unhooks while broken

19

Protection hits during End Game

89

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

43

Items depleted

696

Repaired generators

1,512

Repaired damaged generators

585

Successful skill checks

22,121

Exit gates opened

130

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

204

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1,501

Matches in that picked up and used special item

67

Great skill checks while injured

661

Swap held Survivor items for new ones from chests (counts once per chest)

86

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,673

Finished repairs of generators while injured

275

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,378

Hits dodged by vaults

139

Basic attacks and projectiles dodged

2,078

Escapes after stunning killer using pallet

327

Escapes from killer gasp

39

Hooks sabotaged

83

Chases escaped after being injured in this chase

741

Chases lost by hiding in locker

27

Revealed killer aura

1,340

Unhooked yourself

11

Amount of screams

5,052

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,020

Blind killer using flashlight

379

Perform a fast vault within 3 seconds of getting hit

258

Pallet stun the Killer while holding a rare, common, or uncommon item

408

Trials where you've revealed or seen the Killer's aura 11+ times

374

Escapes

Escapes

Total escapes

319

Escapes crawling (In dying state) through exit gates

43

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

0

Escapes with new item

73

Escapes with somebody else item

6

Escapes being injured with for over half a match

41

Escapes while being downed at most once

201

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

17

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

9

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

158

Obsessions sacrificed

22

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

37

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

85

Generators damaged with Undetectable effect

75

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

89

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

98

Oblivious effect applied

230

Survivors with Exposed effect downed

29

Survivors downed while carrying another survivor

6

Make unique survivors scream

284

Survivors hit with haste effect

43

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

235

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

10

Hatches closed

5

Survivors hit after they drop a pallet during chase

141

Survivors hit while carrying another survivor

20

Survivors detected using killer instinct

207

Killer vaults in chase

44

Survivors grabbed while performing a vault

9

Meters fallen

452

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

91

Blink attacks (The Nurse)

80

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

50

Survivors put to sleep (The Nightmare)

213

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

15

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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