Overall statistics
Account overall
Total blood points earned
156,660,828
Max blood points amount spent on one character
15,902,289
Highest prestige level
100
Mystery boxes opened
474
Time played
1416h 32m
Time played in last two weeks
25h 41m
Blood points per hour
110,595
Estimated playtime per role
27% Survivor
Killer 73%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
62
Survivor full load-out matches
470
Ultra rare addon warded without a protection ward
101
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
526
Killer full load-out matches
316
Ultra rare offering burned
14
Ash IV
3 / 42
KillerLeaderboards
Currently at
48 414 place
Rain needs another
5 826 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,259
Obsessions healed
240
Survivors healed while you are injured
392
Survivors healed while rest are injured
457
Survivors unhooked
1,673
Survivors saved (from dying state/hook) in endgame
45
Knocked (In dying state) survivors healed
249
Survivors healed that come to you first
117
Protection hits for unhooked survivors
171
Protection hits for carried survivors
143
Survivors saved using pallet
40
Survivors affected with boon totems
3,969
Survivors affected with speed boost
1
Recovered from dying state
273
Take a hit with the Endurance status effect
333
Survivors healed in the Basement
3
Heals completed after all generators have been completed
32
Safe unhooks while broken
1
Protection hits during End Game
25
Objective actions
Items depleted
170
Repaired generators
1,067
Repaired damaged generators
967
Successful skill checks
25,802
Exit gates opened
158
Hex totems cleansed
45
Hex totems blessed
0
Chests opened
103
Chests opened in basement
8
Escapes when playing without any perk and repaired generator(s)
4
Matches with 300+ seconds of repairing generators
0
Matches in that picked up and used special item
86
Great skill checks while injured
432
Swap held Survivor items for new ones from chests (counts once per chest)
5
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
404
Finished repairs of generators while injured
29
Chests opened with a key
0
Boldness actions
Vaults in chase
3,397
Hits dodged by vaults
323
Basic attacks and projectiles dodged
5,240
Escapes after stunning killer using pallet
670
Escapes from killer gasp
68
Hooks sabotaged
22
Chases escaped after being injured in this chase
1,337
Chases lost by hiding in locker
7
Revealed killer aura
49
Unhooked yourself
121
Amount of screams
7,676
Reveal the Killer's aura for a total of 60 seconds in a single trial
240
Blind killer using flashlight
569
Perform a fast vault within 3 seconds of getting hit
183
Pallet stun the Killer while holding a rare, common, or uncommon item
280
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
353
Escapes crawling (In dying state) through exit gates
37
Escapes through hatch
15
Escapes through hatch crawling (In dying state)
4
Escapes with new item
48
Escapes with somebody else item
11
Escapes being injured with for over half a match
99
Escapes while being downed at most once
233
Escapes after unhooked yourself
44
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
301
Escapes healthy or injured through hatch
11
Escaped by
96% Exit Gates
Hatch 4%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
4
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
5
The Game (Bathroom)
0
Mount Ormond Resort (Chalet/Main Building)
5
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
7
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
8
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
2,308
Obsessions sacrificed
611
Kills (Memento mories)
109
Kills (Memento mories) or sacrifices after last generator
715
All survivors sacrificed or killed (Memento Mori) before the last generator
212
Hooks
Different survivors hooked in basement
312
Basement trees (3 or 4 survivors hooked in basement in this same time)
29
Survivors hooked while all remaining were injured
126
Survivors hooked before single generator was repaired
1,125
Survivors hooked in endgame
332
Territory protection
Generators damaged with at least one survivor hooked
1,700
Generators damaged with Undetectable effect
8
Survivors grabbed while repairing a generator
20
Survivors grabbed while cleansing a totem
2
Generators protection
54% Protected
Unprotected 46%
Hit survivors with a basic attack while you are Undetectable
1
Survivors injured while in the basement
48
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
0
Survivors with Exposed effect downed
20
Survivors downed while carrying another survivor
111
Make unique survivors scream
3,595
Survivors hit with haste effect
954
Injure or down survivors who are Hindered
21
Survivors that holding Special Item hit
310
Survivors downed next to a raised pallet
3,446
Survivors downed in Exit Gate
33
Survivors downed withit 30 seconds of breaking pallet or wall
33
Preventing escape
Survivors grabbed from locker
229
Hatches closed
177
Survivors hit after they drop a pallet during chase
1,971
Survivors hit while carrying another survivor
393
Survivors detected using killer instinct
31
Killer vaults in chase
1,345
Survivors grabbed while performing a vault
32
Meters fallen
3,511
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
17
Blink attacks (The Nurse)
848
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
114
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
405
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
11,475
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
14
Condemned survivors (The Onryō)
8
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
2
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
7,332
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
13
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
14
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
6
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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