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AndC

76561198963875919

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,920,589

Max blood points amount spent on one character

3,036,000

Highest prestige level

10

Mystery boxes opened

461

Time played

392h 13m

Time played in last two weeks

1h 56m

Blood points per hour

122,179

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

75

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

7

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 688 ttv.pwettiestgfs 26 299 125 185 68 330
92 689 ramSon 26 294 228 528 111 414
92 690 kyse4ka 26 292 499 62 51 288
92 691 AndC 26 291 338 68 263 1 178
92 692 гамадрил 26 290 884 310 164 747
92 694 twój stary w malinach 26 289 682 30 99 618

Currently at

92 691 place

AndC needs another

1 161 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,231

Obsessions healed

277

Survivors healed while you are injured

258

Survivors healed while rest are injured

382

Survivors unhooked

1,148

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

118

Survivors healed that come to you first

67

Protection hits for unhooked survivors

67

Protection hits for carried survivors

18

Survivors saved using pallet

3

Survivors affected with boon totems

5,253

Survivors affected with speed boost

4

Recovered from dying state

54

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

8

Heals completed after all generators have been completed

5

Safe unhooks while broken

6

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

322

Repaired generators

1,602

Repaired damaged generators

601

Successful skill checks

16,304

Exit gates opened

159

Hex totems cleansed

59

Hex totems blessed

7

Chests opened

252

Chests opened in basement

34

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

601

Matches in that picked up and used special item

88

Great skill checks while injured

142

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

187

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

995

Hits dodged by vaults

113

Basic attacks and projectiles dodged

1,770

Escapes after stunning killer using pallet

194

Escapes from killer gasp

28

Hooks sabotaged

21

Chases escaped after being injured in this chase

644

Chases lost by hiding in locker

6

Revealed killer aura

113

Unhooked yourself

10

Amount of screams

2,184

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

96

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

347

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

35

Escapes through hatch crawling (In dying state)

1

Escapes with new item

108

Escapes with somebody else item

6

Escapes being injured with for over half a match

26

Escapes while being downed at most once

188

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

288

Escapes healthy or injured through hatch

34

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

131

Obsessions sacrificed

24

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

51

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

26

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

4

Survivors hooked before single generator was repaired

41

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

117

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

3

Generators protection

39% Protected

Unprotected 61%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

109

Oblivious effect applied

311

Survivors with Exposed effect downed

34

Survivors downed while carrying another survivor

3

Make unique survivors scream

159

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

34

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

9

Survivors hit after they drop a pallet during chase

135

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

121

Killer vaults in chase

17

Survivors grabbed while performing a vault

1

Meters fallen

374

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

140

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

172

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

136

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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