Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,319,586

Max blood points amount spent on one character

2,850,000

Highest prestige level

18

Mystery boxes opened

705

Time played

263h 42m

Time played in last two weeks

55m

Blood points per hour

243,912

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

379

Ultra rare addon warded without a protection ward

78

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

118

Killer full load-out matches

220

Ultra rare offering burned

6

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 720 Shino 36 796 020 423 414 1 749
88 721 Shaggy Cool 36 780 376 495 174 755
88 722 I<3Blights 36 779 340 2 621 853 2 715
88 723 leon's plaything 36 778 588 264 115 616
88 724 Okami 36 777 961 15 101 620
88 725 NCM™ 36 775 426 318 121 557
88 726 Sweet flower 36 772 729 565 231 656

Currently at

88 723 place

leon's plaything needs another

752 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

572

Obsessions healed

142

Survivors healed while you are injured

133

Survivors healed while rest are injured

205

Survivors unhooked

691

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

48

Protection hits for unhooked survivors

58

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

3,229

Survivors affected with speed boost

5

Recovered from dying state

67

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

5

Heals completed after all generators have been completed

32

Safe unhooks while broken

11

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

385

Repaired generators

804

Repaired damaged generators

298

Successful skill checks

11,684

Exit gates opened

64

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

68

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

63

Great skill checks while injured

195

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

399

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

556

Hits dodged by vaults

61

Basic attacks and projectiles dodged

753

Escapes after stunning killer using pallet

87

Escapes from killer gasp

13

Hooks sabotaged

4

Chases escaped after being injured in this chase

351

Chases lost by hiding in locker

3

Revealed killer aura

1,926

Unhooked yourself

7

Amount of screams

2,859

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,840

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

131

Pallet stun the Killer while holding a rare, common, or uncommon item

72

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

145

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

23

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

97

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

123

Escapes healthy or injured through hatch

12

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

534

Obsessions sacrificed

130

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

117

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

51

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

56

Survivors hooked before single generator was repaired

321

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

484

Generators damaged with Undetectable effect

167

Survivors grabbed while repairing a generator

32

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

331

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

92

Oblivious effect applied

522

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

12

Make unique survivors scream

959

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

809

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

46

Survivors hit after they drop a pallet during chase

157

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

224

Killer vaults in chase

107

Survivors grabbed while performing a vault

14

Meters fallen

1,998

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

81

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

7

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

5,723

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

7

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

150

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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