Total blood points earned

451,125,298

Max blood points amount spent on one character

37,035,150

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

44% Survivor

Killer 56%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

457

Survivor full load-out matches

745

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 76%

39 / 51

Survivor
Got 39 Left 12
Killer

Killer

Killer perfect matches (5 000 points each category)

1,150

Killer full load-out matches

481

Ultra rare offering burned

91

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 88%

37 / 42

Killer
Got 37 Left 5

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 610 NotABunny 448 507 805 2 155 3 703 15 122
20 611 Draco 448 507 625 3 550 3 425 13 467
20 612 kyle 448 462 668 3 830 2 420 10 454
20 613 chiqzz 448 414 417 4 374 1 168 4 320
20 614 Deceit 448 400 883 5 627 1 413 5 430
20 615 miri 448 342 721 4 787 1 617 6 897
20 616 wysa 448 338 955 1 245 1 863 8 171

Currently at

20 613 place

chiqzz needs another

48 251 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,552

Obsessions healed

1,101

Survivors healed while you are injured

1,278

Survivors healed while rest are injured

1,633

Survivors unhooked

4,355

Survivors saved (from dying state/hook) in endgame

161

Knocked (In dying state) survivors healed

752

Survivors healed that come to you first

330

Protection hits for unhooked survivors

469

Protection hits for carried survivors

375

Survivors saved using pallet

41

Survivors affected with boon totems

11,996

Survivors affected with speed boost

31

Recovered from dying state

236

Take a hit with the Endurance status effect

214

Survivors healed in the Basement

30

Heals completed after all generators have been completed

75

Safe unhooks while broken

24

Protection hits during End Game

55

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,501

Items depleted

647

Repaired generators

4,333

Repaired damaged generators

2,741

Successful skill checks

61,554

Exit gates opened

427

Hex totems cleansed

316

Hex totems blessed

12

Chests opened

1,215

Chests opened in basement

231

Escapes when playing without any perk and repaired generator(s)

12

Matches with 300+ seconds of repairing generators

612

Matches in that picked up and used special item

157

Great skill checks while injured

965

Swap held Survivor items for new ones from chests (counts once per chest)

61

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,013

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,642

Hits dodged by vaults

1,085

Basic attacks and projectiles dodged

14,793

Escapes after stunning killer using pallet

1,923

Escapes from killer gasp

144

Hooks sabotaged

168

Chases escaped after being injured in this chase

3,322

Chases lost by hiding in locker

38

Revealed killer aura

695

Unhooked yourself

59

Amount of screams

8,531

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

226

Perform a fast vault within 3 seconds of getting hit

328

Pallet stun the Killer while holding a rare, common, or uncommon item

296

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

1,172

Escapes crawling (In dying state) through exit gates

234

Escapes through hatch

107

Escapes through hatch crawling (In dying state)

17

Escapes with new item

303

Escapes with somebody else item

46

Escapes being injured with for over half a match

184

Escapes while being downed at most once

766

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

831

Escapes healthy or injured through hatch

90

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

9

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

16

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,379

Obsessions sacrificed

1,126

Kills (Memento mories)

235

Kills (Memento mories) or sacrifices after last generator

1,298

All survivors sacrificed or killed (Memento Mori) before the last generator

465

Hooks

Hooks

Different survivors hooked in basement

728

Basement trees (3 or 4 survivors hooked in basement in this same time)

71

Survivors hooked while all remaining were injured

413

Survivors hooked before single generator was repaired

2,417

Survivors hooked in endgame

714

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,116

Generators damaged with Undetectable effect

249

Survivors grabbed while repairing a generator

110

Survivors grabbed while cleansing a totem

14

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

152

Survivors injured while in the basement

75

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

466

Oblivious effect applied

1,658

Survivors with Exposed effect downed

819

Survivors downed while carrying another survivor

198

Make unique survivors scream

4,955

Survivors hit with haste effect

1,551

Injure or down survivors who are Hindered

386

Survivors that holding Special Item hit

734

Survivors downed next to a raised pallet

6,536

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

44

Preventing escape

Preventing escape

Survivors grabbed from locker

288

Hatches closed

349

Survivors hit after they drop a pallet during chase

3,436

Survivors hit while carrying another survivor

725

Survivors detected using killer instinct

3,151

Killer vaults in chase

2,554

Survivors grabbed while performing a vault

59

Meters fallen

5,848

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

85

Uncloak attacks (The Wraith)

115

Blink attacks (The Nurse)

1,266

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

433

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

308

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

585

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

5,976

Survivors put to sleep (The Nightmare)

302

Reverse bear-traps put on survivors (The Pig)

128

Survivors sent to Cage of Atonement (The Executioner)

56

Survivors hit with Lethal Rush (The Blight)

4,958

Max Lacerations dealt (The Trickster)

1,024

Survivors with Broken effect downed

278

Condemned survivors (The Onryō)

66

Slams of one Survivor into another (The Mastermind)

31

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

22

Survivors hit during Tail attack (The Xenomorph)

60

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

47

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

76

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

562

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

349

Intoxicated survivors downed (The Clown)

174

Survivors downed after phase walk (The Spirit)

85

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

197

Survivors downed with Demon Fury (The Oni)

447

Survivors downed while speared (The Deathslinger)

81

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

75

Survivors downed with Dire Crows (The Artist)

91

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

82

Down survivor using UVX (The Unknown)

104

Whip downs (The Krause)

81

Killer abilities chart

Killer abilities chart

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