Overall statistics
Account overall
Total blood points earned
570,139,313
Max blood points amount spent on one character
37,857,271
Highest prestige level
100
Mystery boxes opened
3,597
Time played
2399h 48m
Time played in last two weeks
49h 38m
Blood points per hour
237,578
Estimated playtime per role
91% Survivor
Killer 9%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
11
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
654
Survivor full load-out matches
4,476
Ultra rare addon warded without a protection ward
1,014
Iridescent I
28 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
168
Killer full load-out matches
286
Ultra rare offering burned
55
Ash III
7 / 42
KillerLeaderboards
Currently at
20 964 place
nanamin needs another
9 566 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
9,955
Obsessions healed
2,277
Survivors healed while you are injured
2,203
Survivors healed while rest are injured
4,015
Survivors unhooked
10,890
Survivors saved (from dying state/hook) in endgame
298
Knocked (In dying state) survivors healed
1,562
Survivors healed that come to you first
1,043
Protection hits for unhooked survivors
908
Protection hits for carried survivors
407
Survivors saved using pallet
103
Survivors affected with boon totems
23,372
Survivors affected with speed boost
95
Recovered from dying state
1,089
Take a hit with the Endurance status effect
952
Survivors healed in the Basement
55
Heals completed after all generators have been completed
562
Safe unhooks while broken
37
Protection hits during End Game
239
Objective actions
Items depleted
3,095
Repaired generators
10,295
Repaired damaged generators
4,912
Successful skill checks
129,069
Exit gates opened
1,075
Hex totems cleansed
406
Hex totems blessed
3
Chests opened
2,841
Chests opened in basement
52
Escapes when playing without any perk and repaired generator(s)
322
Matches with 300+ seconds of repairing generators
924
Matches in that picked up and used special item
1,317
Great skill checks while injured
4,400
Swap held Survivor items for new ones from chests (counts once per chest)
939
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
11,483
Finished repairs of generators while injured
228
Chests opened with a key
32
Boldness actions
Vaults in chase
8,502
Hits dodged by vaults
553
Basic attacks and projectiles dodged
13,169
Escapes after stunning killer using pallet
2,223
Escapes from killer gasp
428
Hooks sabotaged
225
Chases escaped after being injured in this chase
6,132
Chases lost by hiding in locker
86
Revealed killer aura
3,182
Unhooked yourself
82
Amount of screams
35,440
Reveal the Killer's aura for a total of 60 seconds in a single trial
20,400
Blind killer using flashlight
1,438
Perform a fast vault within 3 seconds of getting hit
1,438
Pallet stun the Killer while holding a rare, common, or uncommon item
1,808
Trials where you've revealed or seen the Killer's aura 11+ times
1,595
Escapes
Total escapes
2,636
Escapes crawling (In dying state) through exit gates
410
Escapes through hatch
308
Escapes through hatch crawling (In dying state)
36
Escapes with new item
637
Escapes with somebody else item
73
Escapes being injured with for over half a match
232
Escapes while being downed at most once
1,856
Escapes after unhooked yourself
30
Escapes as obsession without getting a hit as last survivor
17
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
9
Escape through hatch using key
13
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,918
Escapes healthy or injured through hatch
272
Escaped by
88% Exit Gates
Hatch 12%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
20
Escapes from maps
Disturbed Ward (Upstairs Main Building)
14
Campbell's Chapel (Upstairs Main Building)
21
Family Residence (Main Building)
11
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
12
Temple of Purgation (Main Building Basement)
14
The Pale Rose (Steamboat)
11
The Game (Bathroom)
17
Mount Ormond Resort (Chalet/Main Building)
33
Dead Dawg Saloon (Upstairs Saloon)
23
Treatment Theatre (Operation Theatre)
32
Midwich Elementary School
29
Raccoon City Police Station (1st Floor Main Hall)
30
Eyrie of Crows (Inside Eyrie)
32
Garden of Joy (Upstairs Main Building)
17
Shattered Square (Upstairs Main Building)
26
Shelter Woods (by Command Centre)
13
Toba Landing repair (Upstairs Main Building)
22
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
6
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
48
Killer statistics
Kills
Hooks
858
Obsessions sacrificed
195
Kills (Memento mories)
111
Kills (Memento mories) or sacrifices after last generator
195
All survivors sacrificed or killed (Memento Mori) before the last generator
71
Hooks
Different survivors hooked in basement
80
Basement trees (3 or 4 survivors hooked in basement in this same time)
8
Survivors hooked while all remaining were injured
120
Survivors hooked before single generator was repaired
600
Survivors hooked in endgame
92
Territory protection
Generators damaged with at least one survivor hooked
375
Generators damaged with Undetectable effect
88
Survivors grabbed while repairing a generator
77
Survivors grabbed while cleansing a totem
9
Generators protection
59% Protected
Unprotected 41%
Hit survivors with a basic attack while you are Undetectable
183
Survivors injured while in the basement
17
Downs and effects
Survivors with Oblivious effect downed
87
Oblivious effect applied
339
Survivors with Exposed effect downed
303
Survivors downed while carrying another survivor
64
Make unique survivors scream
1,761
Survivors hit with haste effect
377
Injure or down survivors who are Hindered
11
Survivors that holding Special Item hit
141
Survivors downed next to a raised pallet
1,435
Survivors downed in Exit Gate
11
Survivors downed withit 30 seconds of breaking pallet or wall
6
Preventing escape
Survivors grabbed from locker
130
Hatches closed
86
Survivors hit after they drop a pallet during chase
596
Survivors hit while carrying another survivor
149
Survivors detected using killer instinct
1,434
Killer vaults in chase
193
Survivors grabbed while performing a vault
13
Meters fallen
706
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
291
Blink attacks (The Nurse)
190
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
112
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
413
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
105
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
3
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
83
Damage Survivor pursued by a Guard (The First)
45
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
4
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
53
Deep wounded survivors downed (The Legion)
74
Survivors downed while having max Sickness (The Plague)
6
Marked survivors downed (The Ghostface)
85
Survivors downed with Demon Fury (The Oni)
6
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
4
Survivors downed with Dire Crows (The Artist)
41
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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