Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,086,222

Max blood points amount spent on one character

24,930,137

Highest prestige level

33

Mystery boxes opened

752

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

113

Survivor full load-out matches

3,802

Ultra rare addon warded without a protection ward

2,196

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

222

Killer full load-out matches

575

Ultra rare offering burned

36

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 460 t.tv/innsalt 50 472 958 592 210 996
80 461 lemonchery 50 472 781 92 320 1 463
80 462 El Maldito Gordo 50 469 615 802 135 815
80 463 sad 50 469 014 1 170 1 567 3 821
80 464 Xbugs 50 466 453 303 369 1 988
80 465 Tart 50 466 244 1 304 296 1 381
80 466 lsp 50 450 753 276 560 2 352

Currently at

80 463 place

sad needs another

601 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,696

Obsessions healed

414

Survivors healed while you are injured

624

Survivors healed while rest are injured

497

Survivors unhooked

3,970

Survivors saved (from dying state/hook) in endgame

152

Knocked (In dying state) survivors healed

552

Survivors healed that come to you first

88

Protection hits for unhooked survivors

518

Protection hits for carried survivors

239

Survivors saved using pallet

47

Survivors affected with boon totems

677

Survivors affected with speed boost

0

Recovered from dying state

30

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

8

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

1,438

Repaired generators

4,263

Repaired damaged generators

1,736

Successful skill checks

37,932

Exit gates opened

773

Hex totems cleansed

200

Hex totems blessed

0

Chests opened

655

Chests opened in basement

228

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

33

Great skill checks while injured

55

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

493

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

15,812

Hits dodged by vaults

1,739

Basic attacks and projectiles dodged

10,842

Escapes after stunning killer using pallet

1,397

Escapes from killer gasp

238

Hooks sabotaged

65

Chases escaped after being injured in this chase

1,976

Chases lost by hiding in locker

1

Revealed killer aura

2,191

Unhooked yourself

149

Amount of screams

1,671

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

5

Perform a fast vault within 3 seconds of getting hit

39

Pallet stun the Killer while holding a rare, common, or uncommon item

21

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,730

Escapes crawling (In dying state) through exit gates

231

Escapes through hatch

167

Escapes through hatch crawling (In dying state)

29

Escapes with new item

189

Escapes with somebody else item

49

Escapes being injured with for over half a match

292

Escapes while being downed at most once

602

Escapes after unhooked yourself

28

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,332

Escapes healthy or injured through hatch

138

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,528

Obsessions sacrificed

301

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

357

All survivors sacrificed or killed (Memento Mori) before the last generator

139

Hooks

Hooks

Different survivors hooked in basement

354

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

94

Survivors hooked before single generator was repaired

383

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

531

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

4

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

13

Survivors with Exposed effect downed

139

Survivors downed while carrying another survivor

17

Make unique survivors scream

642

Survivors hit with haste effect

199

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

846

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

100

Survivors hit after they drop a pallet during chase

819

Survivors hit while carrying another survivor

173

Survivors detected using killer instinct

26

Killer vaults in chase

293

Survivors grabbed while performing a vault

4

Meters fallen

278

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

328

Blink attacks (The Nurse)

2,100

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

69

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

96

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8,955

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

24

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

61

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

110

Survivors downed by 24m+ hatchet throw (The Huntress)

32

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

8

Marked survivors downed (The Ghostface)

38

Survivors downed with Demon Fury (The Oni)

290

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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