Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

89,919,107

Max blood points amount spent on one character

5,271,760

Highest prestige level

39

Mystery boxes opened

425

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

81

Survivor full load-out matches

576

Ultra rare addon warded without a protection ward

115

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

157

Killer full load-out matches

200

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 817 BishPochmak 40 834 352 499 137 720
85 818 Dread 40 832 946 738 21 181
85 819 Pandabaker 40 832 110 896 46 181
85 820 faryanfph 40 822 598 476 208 921
85 821 Niganma 40 822 377 869 174 802
85 822 порваные трусики 40 820 889 294 236 933
85 823 Shrek Harvey 40 819 513 839 166 581

Currently at

85 820 place

faryanfph needs another

9 512 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,328

Obsessions healed

288

Survivors healed while you are injured

236

Survivors healed while rest are injured

504

Survivors unhooked

1,180

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

104

Survivors healed that come to you first

149

Protection hits for unhooked survivors

87

Protection hits for carried survivors

29

Survivors saved using pallet

9

Survivors affected with boon totems

2,935

Survivors affected with speed boost

59

Recovered from dying state

87

Take a hit with the Endurance status effect

164

Survivors healed in the Basement

28

Heals completed after all generators have been completed

43

Safe unhooks while broken

10

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

686

Repaired generators

1,549

Repaired damaged generators

506

Successful skill checks

18,890

Exit gates opened

152

Hex totems cleansed

57

Hex totems blessed

2

Chests opened

255

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

63

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

246

Great skill checks while injured

481

Swap held Survivor items for new ones from chests (counts once per chest)

71

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

510

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,417

Hits dodged by vaults

94

Basic attacks and projectiles dodged

1,806

Escapes after stunning killer using pallet

317

Escapes from killer gasp

38

Hooks sabotaged

26

Chases escaped after being injured in this chase

882

Chases lost by hiding in locker

9

Revealed killer aura

735

Unhooked yourself

19

Amount of screams

5,131

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,620

Blind killer using flashlight

282

Perform a fast vault within 3 seconds of getting hit

350

Pallet stun the Killer while holding a rare, common, or uncommon item

252

Trials where you've revealed or seen the Killer's aura 11+ times

232

Escapes

Escapes

Total escapes

341

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

4

Escapes with new item

48

Escapes with somebody else item

5

Escapes being injured with for over half a match

24

Escapes while being downed at most once

240

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

272

Escapes healthy or injured through hatch

30

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

755

Obsessions sacrificed

160

Kills (Memento mories)

146

Kills (Memento mories) or sacrifices after last generator

215

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

98

Survivors hooked before single generator was repaired

335

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

439

Generators damaged with Undetectable effect

143

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

36% Protected

Unprotected 64%

Hit survivors with a basic attack while you are Undetectable

358

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

138

Oblivious effect applied

437

Survivors with Exposed effect downed

193

Survivors downed while carrying another survivor

35

Make unique survivors scream

1,319

Survivors hit with haste effect

238

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

390

Survivors downed next to a raised pallet

1,371

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

1

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

66

Survivors hit after they drop a pallet during chase

541

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

1,051

Killer vaults in chase

516

Survivors grabbed while performing a vault

11

Meters fallen

1,924

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

71

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

780

Survivors put to sleep (The Nightmare)

214

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

15

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

396

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

15

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

445

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

8

Hit a Survivor using Hellfire (The Dark Lord)

23

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

41

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

24

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

146

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

51

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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