Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

75,232,029

Max blood points amount spent on one character

7,198,440

Highest prestige level

33

Mystery boxes opened

365

Time played

620h 39m

Time played in last two weeks

1h 2m

Blood points per hour

121,215

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

136

Survivor full load-out matches

507

Ultra rare addon warded without a protection ward

146

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

86

Killer full load-out matches

122

Ultra rare offering burned

28

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 605 Maajieel 59 205 227 920 704 2 952
76 606 Popeye1 59 202 041 4 450 829 3 289
76 607 Xoskeletonpro 59 200 038 179 228 1 148
76 608 Kalamarium 59 197 948 469 440 1 884
76 610 Xerin_HS 59 197 351 722 208 870
76 611 Miko 59 196 750 718 136 628

Currently at

76 608 place

Kalamarium needs another

2 090 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,954

Obsessions healed

454

Survivors healed while you are injured

436

Survivors healed while rest are injured

385

Survivors unhooked

1,880

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

345

Survivors healed that come to you first

85

Protection hits for unhooked survivors

221

Protection hits for carried survivors

99

Survivors saved using pallet

8

Survivors affected with boon totems

1,433

Survivors affected with speed boost

3

Recovered from dying state

123

Take a hit with the Endurance status effect

79

Survivors healed in the Basement

4

Heals completed after all generators have been completed

12

Safe unhooks while broken

4

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

419

Repaired generators

2,128

Repaired damaged generators

1,219

Successful skill checks

20,495

Exit gates opened

201

Hex totems cleansed

85

Hex totems blessed

0

Chests opened

444

Chests opened in basement

86

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

20

Great skill checks while injured

157

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

103

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,641

Hits dodged by vaults

251

Basic attacks and projectiles dodged

1,633

Escapes after stunning killer using pallet

378

Escapes from killer gasp

100

Hooks sabotaged

159

Chases escaped after being injured in this chase

690

Chases lost by hiding in locker

10

Revealed killer aura

253

Unhooked yourself

31

Amount of screams

2,297

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

62

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

22

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

490

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

10

Escapes with new item

112

Escapes with somebody else item

21

Escapes being injured with for over half a match

41

Escapes while being downed at most once

144

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

388

Escapes healthy or injured through hatch

47

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

7

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

627

Obsessions sacrificed

124

Kills (Memento mories)

57

Kills (Memento mories) or sacrifices after last generator

142

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

31

Survivors hooked before single generator was repaired

121

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

322

Generators damaged with Undetectable effect

27

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

38

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

120

Survivors with Exposed effect downed

145

Survivors downed while carrying another survivor

14

Make unique survivors scream

282

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

29

Survivors downed next to a raised pallet

330

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

48

Survivors hit after they drop a pallet during chase

281

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

165

Killer vaults in chase

84

Survivors grabbed while performing a vault

4

Meters fallen

337

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

58

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

129

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

66

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

1,864

Survivors put to sleep (The Nightmare)

11

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

30

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

38

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

15

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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