Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

21,863,674

Max blood points amount spent on one character

1,030,000

Highest prestige level

11

Mystery boxes opened

341

Time played

131h 17m

Time played in last two weeks

5h 38m

Blood points per hour

166,538

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

116

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

37

Killer full load-out matches

38

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 028 Tiukiuu 19 009 595 554 103 456
99 029 Inveyz 19 008 563 28 61 278
99 030 diarrhea monster 19 007 428 371 82 315
99 031 McFreakShlong 19 007 380 264 38 281
99 032 platinium374 19 006 605 16 125 650
99 033 T) 19 005 786 2 046 329 1 147
99 034 Ghost 18 991 729 15 110 416

Currently at

99 031 place

McFreakShlong needs another

48 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

222

Obsessions healed

56

Survivors healed while you are injured

33

Survivors healed while rest are injured

76

Survivors unhooked

203

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

28

Protection hits for unhooked survivors

22

Protection hits for carried survivors

3

Survivors saved using pallet

0

Survivors affected with boon totems

725

Survivors affected with speed boost

2

Recovered from dying state

37

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

1

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

87

Repaired generators

338

Repaired damaged generators

96

Successful skill checks

5,735

Exit gates opened

27

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

27

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

49

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

179

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

266

Hits dodged by vaults

20

Basic attacks and projectiles dodged

365

Escapes after stunning killer using pallet

20

Escapes from killer gasp

12

Hooks sabotaged

4

Chases escaped after being injured in this chase

157

Chases lost by hiding in locker

2

Revealed killer aura

182

Unhooked yourself

3

Amount of screams

1,583

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

26

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

29

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

43

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

3

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

29

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

38

Escapes healthy or injured through hatch

3

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

274

Obsessions sacrificed

51

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

50

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

65

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

1

Survivors grabbed while cleansing a totem

1

Generators protection

37% Protected

Unprotected 63%

Hit survivors with a basic attack while you are Undetectable

163

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

141

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

3

Make unique survivors scream

472

Survivors hit with haste effect

103

Injure or down survivors who are Hindered

52

Survivors that holding Special Item hit

258

Survivors downed next to a raised pallet

462

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

30

Hatches closed

13

Survivors hit after they drop a pallet during chase

92

Survivors hit while carrying another survivor

7

Survivors detected using killer instinct

295

Killer vaults in chase

171

Survivors grabbed while performing a vault

2

Meters fallen

812

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

188

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

520

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

92

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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