Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,814,093

Max blood points amount spent on one character

6,350,000

Highest prestige level

81

Mystery boxes opened

227

Time played

342h 4m

Time played in last two weeks

5h 24m

Blood points per hour

242,099

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

129

Survivor full load-out matches

592

Ultra rare addon warded without a protection ward

128

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

65

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 256 AsPs 28 255 486 1 050 161 681
93 257 PatheticRex 28 250 250 96 199 1 043
93 258 Boss of this gym 28 246 362 787 569 2 272
93 259 Plutotim 28 243 912 431 99 534
93 260 Gierła 28 241 008 1 214 82 277
93 261 宁艺卓 28 240 166 104 664 2 964
93 262 123 28 238 137 511 119 569

Currently at

93 259 place

Plutotim needs another

2 450 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

987

Obsessions healed

242

Survivors healed while you are injured

243

Survivors healed while rest are injured

356

Survivors unhooked

1,145

Survivors saved (from dying state/hook) in endgame

56

Knocked (In dying state) survivors healed

143

Survivors healed that come to you first

107

Protection hits for unhooked survivors

102

Protection hits for carried survivors

25

Survivors saved using pallet

11

Survivors affected with boon totems

2,560

Survivors affected with speed boost

3

Recovered from dying state

109

Take a hit with the Endurance status effect

123

Survivors healed in the Basement

5

Heals completed after all generators have been completed

67

Safe unhooks while broken

27

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

277

Repaired generators

1,392

Repaired damaged generators

660

Successful skill checks

22,862

Exit gates opened

149

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

102

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

1,501

Matches in that picked up and used special item

124

Great skill checks while injured

851

Swap held Survivor items for new ones from chests (counts once per chest)

46

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,463

Finished repairs of generators while injured

112

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,927

Hits dodged by vaults

185

Basic attacks and projectiles dodged

2,781

Escapes after stunning killer using pallet

501

Escapes from killer gasp

37

Hooks sabotaged

56

Chases escaped after being injured in this chase

964

Chases lost by hiding in locker

1

Revealed killer aura

1,194

Unhooked yourself

13

Amount of screams

5,818

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

409

Perform a fast vault within 3 seconds of getting hit

384

Pallet stun the Killer while holding a rare, common, or uncommon item

546

Trials where you've revealed or seen the Killer's aura 11+ times

164

Escapes

Escapes

Total escapes

296

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

4

Escapes with new item

74

Escapes with somebody else item

7

Escapes being injured with for over half a match

44

Escapes while being downed at most once

192

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

262

Escapes healthy or injured through hatch

14

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

581

Obsessions sacrificed

94

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

148

All survivors sacrificed or killed (Memento Mori) before the last generator

26

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

109

Generators damaged with Undetectable effect

97

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

205

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

2

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

7

Make unique survivors scream

964

Survivors hit with haste effect

231

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

275

Survivors downed next to a raised pallet

977

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

34

Survivors hit after they drop a pallet during chase

315

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

244

Killer vaults in chase

80

Survivors grabbed while performing a vault

12

Meters fallen

795

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

149

Blink attacks (The Nurse)

119

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

14

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

795

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

832

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

92

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

22

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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