Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,294,384

Max blood points amount spent on one character

4,664,000

Highest prestige level

52

Mystery boxes opened

78

Time played

374h 13m

Time played in last two weeks

4h 57m

Blood points per hour

94,315

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

122

Survivor full load-out matches

303

Ultra rare addon warded without a protection ward

40

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

13

Killer full load-out matches

0

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 898 sleeperbuild 19 966 952 15 285 990
96 899 816isaac 19 966 464 313 99 367
96 900 Fridersino18 skinspaco.ru 19 965 964 352 309 1 473
96 901 Zac Clancy 19 965 691 33 269 1 063
96 902 ITZSarion 𝚃𝙻 19 964 456 655 21 140
96 903 Postal Dude Sr. 19 961 549 0 150 639
96 904 󠀡​󠀡 19 956 046 1 186 215 865

Currently at

96 901 place

Zac Clancy needs another

273 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,152

Obsessions healed

201

Survivors healed while you are injured

252

Survivors healed while rest are injured

351

Survivors unhooked

1,276

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

173

Survivors healed that come to you first

88

Protection hits for unhooked survivors

110

Protection hits for carried survivors

72

Survivors saved using pallet

10

Survivors affected with boon totems

265

Survivors affected with speed boost

1

Recovered from dying state

44

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

1

Heals completed after all generators have been completed

46

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

123

Repaired generators

1,526

Repaired damaged generators

542

Successful skill checks

15,005

Exit gates opened

134

Hex totems cleansed

70

Hex totems blessed

0

Chests opened

140

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

40

Great skill checks while injured

244

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,082

Finished repairs of generators while injured

90

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

988

Hits dodged by vaults

125

Basic attacks and projectiles dodged

2,297

Escapes after stunning killer using pallet

308

Escapes from killer gasp

33

Hooks sabotaged

6

Chases escaped after being injured in this chase

550

Chases lost by hiding in locker

0

Revealed killer aura

27

Unhooked yourself

7

Amount of screams

2,253

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

192

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

475

Escapes

Escapes

Total escapes

360

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

8

Escapes with new item

71

Escapes with somebody else item

9

Escapes being injured with for over half a match

22

Escapes while being downed at most once

171

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

307

Escapes healthy or injured through hatch

24

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

99

Obsessions sacrificed

14

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

11

All survivors sacrificed or killed (Memento Mori) before the last generator

6

Hooks

Hooks

Different survivors hooked in basement

1

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

13

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

11

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

1

Make unique survivors scream

121

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

100

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

8

Survivors hit after they drop a pallet during chase

50

Survivors hit while carrying another survivor

4

Survivors detected using killer instinct

90

Killer vaults in chase

5

Survivors grabbed while performing a vault

5

Meters fallen

33

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

236

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

10

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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