Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

142,880,194

Max blood points amount spent on one character

9,604,000

Highest prestige level

24

Mystery boxes opened

1,323

Time played

681h 36m

Time played in last two weeks

0m

Blood points per hour

209,625

Estimated playtime per role

84% Survivor

Killer 16%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

185

Survivor full load-out matches

1,271

Ultra rare addon warded without a protection ward

332

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 90%

46 / 51

Survivor
Got 46 Left 5
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

100

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 584 g4tor 86 989 261 682 384 1 814
62 585 Sear 86 988 286 562 575 2 613
62 586 fred 86 987 602 513 694 3 886
62 587 Hungry Michael 86 980 413 226 544 2 282
62 588 NickRPGreen 86 973 619 1 972 496 2 133
62 589 פOɹℲ 86 969 342 1 143 294 1 345
62 590 往风雷雨 86 955 787 1 182 456 1 685

Currently at

62 587 place

Hungry Michael needs another

7 189 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,251

Obsessions healed

511

Survivors healed while you are injured

482

Survivors healed while rest are injured

562

Survivors unhooked

2,763

Survivors saved (from dying state/hook) in endgame

81

Knocked (In dying state) survivors healed

169

Survivors healed that come to you first

177

Protection hits for unhooked survivors

209

Protection hits for carried survivors

53

Survivors saved using pallet

16

Survivors affected with boon totems

5,431

Survivors affected with speed boost

114

Recovered from dying state

158

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

35

Heals completed after all generators have been completed

42

Safe unhooks while broken

27

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

772

Repaired generators

2,935

Repaired damaged generators

1,278

Successful skill checks

31,575

Exit gates opened

313

Hex totems cleansed

157

Hex totems blessed

20

Chests opened

286

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

139

Great skill checks while injured

741

Swap held Survivor items for new ones from chests (counts once per chest)

51

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

63

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,003

Hits dodged by vaults

312

Basic attacks and projectiles dodged

2,966

Escapes after stunning killer using pallet

837

Escapes from killer gasp

75

Hooks sabotaged

77

Chases escaped after being injured in this chase

803

Chases lost by hiding in locker

92

Revealed killer aura

1,104

Unhooked yourself

53

Amount of screams

5,962

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,780

Blind killer using flashlight

318

Perform a fast vault within 3 seconds of getting hit

289

Pallet stun the Killer while holding a rare, common, or uncommon item

480

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

665

Escapes crawling (In dying state) through exit gates

49

Escapes through hatch

97

Escapes through hatch crawling (In dying state)

10

Escapes with new item

90

Escapes with somebody else item

21

Escapes being injured with for over half a match

49

Escapes while being downed at most once

336

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

519

Escapes healthy or injured through hatch

87

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

9

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

446

Obsessions sacrificed

96

Kills (Memento mories)

85

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

53

Survivors hooked before single generator was repaired

223

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

383

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

2

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

209

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

300

Survivors with Exposed effect downed

63

Survivors downed while carrying another survivor

30

Make unique survivors scream

575

Survivors hit with haste effect

57

Injure or down survivors who are Hindered

14

Survivors that holding Special Item hit

81

Survivors downed next to a raised pallet

561

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

35

Survivors hit after they drop a pallet during chase

413

Survivors hit while carrying another survivor

65

Survivors detected using killer instinct

329

Killer vaults in chase

227

Survivors grabbed while performing a vault

9

Meters fallen

1,034

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

33

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

16

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

130

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

78

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

16

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

482

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

119

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

6

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

13

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

26

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8,979

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

9

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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