Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

10,213,049

Max blood points amount spent on one character

4,120,000

Highest prestige level

3

Mystery boxes opened

167

Time played

297h 22m

Time played in last two weeks

0m

Blood points per hour

34,345

Estimated playtime per role

38% Survivor

Killer 62%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

557

Ultra rare addon warded without a protection ward

23

Survivor rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

41

Killer full load-out matches

63

Ultra rare offering burned

47

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 57%

24 / 42

Killer
Got 24 Left 18

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 608 Gruummblidnn 10 214 659 0 67 260
103 609 Zumo de añip 10 213 665 49 48 235
103 610 Scientist 10 213 360 139 73 270
103 611 ControlR 10 213 049 1 175 311 886
103 612 bubba 10 212 790 112 66 238
103 613 76561198976744261 10 210 012 66 133 510
103 614 Hamood Habibi 10 205 967 474 4 26

Currently at

103 611 place

ControlR needs another

311 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

437

Obsessions healed

81

Survivors healed while you are injured

111

Survivors healed while rest are injured

99

Survivors unhooked

717

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

117

Survivors healed that come to you first

8

Protection hits for unhooked survivors

324

Protection hits for carried survivors

84

Survivors saved using pallet

15

Survivors affected with boon totems

130

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

97

Repaired generators

886

Repaired damaged generators

382

Successful skill checks

8,328

Exit gates opened

102

Hex totems cleansed

130

Hex totems blessed

20

Chests opened

139

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,626

Hits dodged by vaults

228

Basic attacks and projectiles dodged

3,298

Escapes after stunning killer using pallet

524

Escapes from killer gasp

27

Hooks sabotaged

54

Chases escaped after being injured in this chase

442

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

54

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

311

Escapes crawling (In dying state) through exit gates

46

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

4

Escapes with new item

29

Escapes with somebody else item

6

Escapes being injured with for over half a match

30

Escapes while being downed at most once

147

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

244

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,175

Obsessions sacrificed

76

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

75

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

71

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

26

Survivors hooked before single generator was repaired

122

Survivors hooked in endgame

41

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

174

Generators damaged with Undetectable effect

8

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

10

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

164

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

43

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

220

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

48

Survivors hit after they drop a pallet during chase

217

Survivors hit while carrying another survivor

64

Survivors detected using killer instinct

60

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

102

Uncloak attacks (The Wraith)

177

Blink attacks (The Nurse)

693

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

305

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,075

Survivors put to sleep (The Nightmare)

328

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

64

Max Lacerations dealt (The Trickster)

72

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

105

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

110

Intoxicated survivors downed (The Clown)

105

Survivors downed after phase walk (The Spirit)

34

Deep wounded survivors downed (The Legion)

40

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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