Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

126,243,927

Max blood points amount spent on one character

11,882,000

Highest prestige level

100

Mystery boxes opened

518

Time played

661h 14m

Time played in last two weeks

0m

Blood points per hour

190,922

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

233

Survivor full load-out matches

1,358

Ultra rare addon warded without a protection ward

71

Survivor rank
Silver III

Silver III

3 / 5 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

76

Killer full load-out matches

95

Ultra rare offering burned

20

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 004 AKDenov 37 270 718 658 91 495
87 005 6007018327 37 263 142 310 49 212
87 006 Z 4 R D A 37 262 547 385 395 1 706
87 007 Mr. Mister 37 262 238 315 310 1 420
87 008 Steeloso 37 260 174 716 8 25
87 009 oziphy 37 254 471 603 70 383
87 010 Sytos 37 237 921 1 001 31 129

Currently at

87 007 place

Mr. Mister needs another

309 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,244

Obsessions healed

487

Survivors healed while you are injured

508

Survivors healed while rest are injured

657

Survivors unhooked

2,616

Survivors saved (from dying state/hook) in endgame

87

Knocked (In dying state) survivors healed

233

Survivors healed that come to you first

132

Protection hits for unhooked survivors

321

Protection hits for carried survivors

82

Survivors saved using pallet

23

Survivors affected with boon totems

1,951

Survivors affected with speed boost

0

Recovered from dying state

84

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

10

Heals completed after all generators have been completed

69

Safe unhooks while broken

5

Protection hits during End Game

50

Objective actions

Objective actions

Items depleted

248

Repaired generators

2,947

Repaired damaged generators

1,437

Successful skill checks

31,649

Exit gates opened

251

Hex totems cleansed

82

Hex totems blessed

0

Chests opened

406

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

31

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

85

Great skill checks while injured

354

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,713

Finished repairs of generators while injured

161

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,426

Hits dodged by vaults

317

Basic attacks and projectiles dodged

3,726

Escapes after stunning killer using pallet

650

Escapes from killer gasp

82

Hooks sabotaged

141

Chases escaped after being injured in this chase

964

Chases lost by hiding in locker

3

Revealed killer aura

200

Unhooked yourself

20

Amount of screams

4,904

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

1,050

Perform a fast vault within 3 seconds of getting hit

250

Pallet stun the Killer while holding a rare, common, or uncommon item

549

Trials where you've revealed or seen the Killer's aura 11+ times

949

Escapes

Escapes

Total escapes

601

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

7

Escapes with new item

90

Escapes with somebody else item

50

Escapes being injured with for over half a match

50

Escapes while being downed at most once

289

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

511

Escapes healthy or injured through hatch

42

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

596

Obsessions sacrificed

93

Kills (Memento mories)

38

Kills (Memento mories) or sacrifices after last generator

137

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

43

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

77

Survivors hooked before single generator was repaired

69

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

223

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

3

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

40

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

117

Survivors downed while carrying another survivor

3

Make unique survivors scream

460

Survivors hit with haste effect

50

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

368

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

56

Survivors hit after they drop a pallet during chase

380

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

102

Killer vaults in chase

65

Survivors grabbed while performing a vault

1

Meters fallen

396

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

2

Blink attacks (The Nurse)

21

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

133

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

29

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

578

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

158

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

100

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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