Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

145,959,670

Max blood points amount spent on one character

10,009,842

Highest prestige level

50

Mystery boxes opened

1,023

Time played

1169h 3m

Time played in last two weeks

0m

Blood points per hour

124,853

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

146

Survivor full load-out matches

1,233

Ultra rare addon warded without a protection ward

290

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

263

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 074 Lenni 115 808 355 2 256 1 082 4 385
58 075 Happy Thoughts 115 801 380 4 538 695 2 093
58 076 Edge | Tom 115 797 986 1 724 210 983
58 077 aurelthefox37 115 795 181 787 884 3 884
58 079 Macid 115 790 817 1 702 324 1 503
58 080 mason 115 784 042 414 1 551 5 000

Currently at

58 077 place

aurelthefox37 needs another

2 805 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,049

Obsessions healed

559

Survivors healed while you are injured

664

Survivors healed while rest are injured

746

Survivors unhooked

3,760

Survivors saved (from dying state/hook) in endgame

114

Knocked (In dying state) survivors healed

371

Survivors healed that come to you first

101

Protection hits for unhooked survivors

324

Protection hits for carried survivors

113

Survivors saved using pallet

55

Survivors affected with boon totems

6,694

Survivors affected with speed boost

6

Recovered from dying state

58

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

7

Heals completed after all generators have been completed

37

Safe unhooks while broken

19

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

1,039

Repaired generators

4,330

Repaired damaged generators

1,765

Successful skill checks

36,541

Exit gates opened

451

Hex totems cleansed

320

Hex totems blessed

3

Chests opened

480

Chests opened in basement

127

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

69

Great skill checks while injured

185

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

178

Finished repairs of generators while injured

23

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,607

Hits dodged by vaults

359

Basic attacks and projectiles dodged

4,147

Escapes after stunning killer using pallet

562

Escapes from killer gasp

124

Hooks sabotaged

187

Chases escaped after being injured in this chase

1,049

Chases lost by hiding in locker

2

Revealed killer aura

439

Unhooked yourself

26

Amount of screams

2,997

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

95

Pallet stun the Killer while holding a rare, common, or uncommon item

122

Trials where you've revealed or seen the Killer's aura 11+ times

76

Escapes

Escapes

Total escapes

978

Escapes crawling (In dying state) through exit gates

81

Escapes through hatch

132

Escapes through hatch crawling (In dying state)

16

Escapes with new item

188

Escapes with somebody else item

40

Escapes being injured with for over half a match

90

Escapes while being downed at most once

453

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

765

Escapes healthy or injured through hatch

116

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

16

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

11

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

805

Obsessions sacrificed

111

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

236

All survivors sacrificed or killed (Memento Mori) before the last generator

119

Hooks

Hooks

Different survivors hooked in basement

223

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

15

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

463

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

0

Survivors with Exposed effect downed

143

Survivors downed while carrying another survivor

1

Make unique survivors scream

35

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

71

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

7

Hatches closed

86

Survivors hit after they drop a pallet during chase

484

Survivors hit while carrying another survivor

108

Survivors detected using killer instinct

0

Killer vaults in chase

2

Survivors grabbed while performing a vault

2

Meters fallen

36

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

341

Blink attacks (The Nurse)

44

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

79

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

337

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

686

Trials where all survivors suffered from madness 3 (The Doctor)

49

Hatchets thrown (The Huntress)

194

Survivors put to sleep (The Nightmare)

522

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

21

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

90

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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