Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

146,559,703

Max blood points amount spent on one character

7,900,000

Highest prestige level

27

Mystery boxes opened

247

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

22% Survivor

Killer 78%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

5

Ultra rare addon warded without a protection ward

1

Survivor rank
Bronze I

Bronze I

2 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

458

Killer full load-out matches

473

Ultra rare offering burned

2

Killer rank
Iridescent I

Iridescent I

Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 251 Soap 59 061 527 374 254 1 391
72 252 Fruitpunch 59 061 113 1 288 221 1 096
72 253 Rice 59 060 273 124 409 1 682
72 254 Randomized 59 056 686 836 82 344
72 255 Tinuss59 59 034 654 140 269 1 161
72 256 Rareware 59 022 835 5 082 2 214 9 588
72 257 pedrocba 59 002 271 1 077 248 1 027

Currently at

72 254 place

Randomized needs another

3 587 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

323

Obsessions healed

87

Survivors healed while you are injured

83

Survivors healed while rest are injured

113

Survivors unhooked

405

Survivors saved (from dying state/hook) in endgame

17

Knocked (In dying state) survivors healed

40

Survivors healed that come to you first

28

Protection hits for unhooked survivors

39

Protection hits for carried survivors

5

Survivors saved using pallet

2

Survivors affected with boon totems

439

Survivors affected with speed boost

0

Recovered from dying state

21

Take a hit with the Endurance status effect

15

Survivors healed in the Basement

3

Heals completed after all generators have been completed

26

Safe unhooks while broken

5

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

140

Repaired generators

622

Repaired damaged generators

254

Successful skill checks

5,938

Exit gates opened

69

Hex totems cleansed

16

Hex totems blessed

0

Chests opened

133

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

28

Great skill checks while injured

300

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

199

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

476

Hits dodged by vaults

40

Basic attacks and projectiles dodged

662

Escapes after stunning killer using pallet

156

Escapes from killer gasp

10

Hooks sabotaged

0

Chases escaped after being injured in this chase

278

Chases lost by hiding in locker

1

Revealed killer aura

403

Unhooked yourself

1

Amount of screams

1,452

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

14

Perform a fast vault within 3 seconds of getting hit

61

Pallet stun the Killer while holding a rare, common, or uncommon item

93

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

150

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

72

Escapes with somebody else item

4

Escapes being injured with for over half a match

12

Escapes while being downed at most once

89

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

135

Escapes healthy or injured through hatch

7

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,798

Obsessions sacrificed

361

Kills (Memento mories)

424

Kills (Memento mories) or sacrifices after last generator

405

All survivors sacrificed or killed (Memento Mori) before the last generator

174

Hooks

Hooks

Different survivors hooked in basement

254

Basement trees (3 or 4 survivors hooked in basement in this same time)

38

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

1,217

Survivors hooked in endgame

162

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,545

Generators damaged with Undetectable effect

267

Survivors grabbed while repairing a generator

80

Survivors grabbed while cleansing a totem

12

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

887

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

628

Oblivious effect applied

1,865

Survivors with Exposed effect downed

483

Survivors downed while carrying another survivor

86

Make unique survivors scream

2,724

Survivors hit with haste effect

424

Injure or down survivors who are Hindered

64

Survivors that holding Special Item hit

315

Survivors downed next to a raised pallet

3,104

Survivors downed in Exit Gate

38

Survivors downed withit 30 seconds of breaking pallet or wall

221

Preventing escape

Preventing escape

Survivors grabbed from locker

198

Hatches closed

101

Survivors hit after they drop a pallet during chase

1,683

Survivors hit while carrying another survivor

206

Survivors detected using killer instinct

2,672

Killer vaults in chase

1,698

Survivors grabbed while performing a vault

30

Meters fallen

4,460

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

35

Uncloak attacks (The Wraith)

160

Blink attacks (The Nurse)

537

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

523

Matches finished with one or more Hex totems remaining

16

Traps triggered (The Hag)

67

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

229

Trials where all survivors suffered from madness 3 (The Doctor)

51

Hatchets thrown (The Huntress)

306

Survivors put to sleep (The Nightmare)

119

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

329

Max Lacerations dealt (The Trickster)

213

Survivors with Broken effect downed

323

Condemned survivors (The Onryō)

100

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

4

Survivors hit during Tail attack (The Xenomorph)

88

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

104

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

71

Damage Survivor pursued by a Guard (The First)

111

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

74

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

159

Intoxicated survivors downed (The Clown)

25

Survivors downed after phase walk (The Spirit)

60

Deep wounded survivors downed (The Legion)

108

Survivors downed while having max Sickness (The Plague)

67

Marked survivors downed (The Ghostface)

154

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

192

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

66

Down survivor you recently teleported to (The Singularity)

99

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

51

Killer abilities chart

Killer abilities chart

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