Total blood points earned

40,125,764

Max blood points amount spent on one character

2,410,000

Time played

216h 5m

Time played in last two weeks

0m

Blood points per hour

185,696

Estimated playtime per role

33% Survivor

Killer 67%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

19

Survivor full load-out matches

91

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

208

Killer full load-out matches

155

Ultra rare offering burned

6

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 239 LaughingCoffin 40 130 847 124 222 1 175
92 240 Azuko 40 128 736 2 059 863 3 751
92 241 banks 40 128 492 313 222 1 086
92 242 ElTartineZER 40 125 764 951 110 583
92 243 agent_yoshi 40 124 910 682 94 433
92 244 hahahohahe 40 120 833 753 140 493
92 245 vorsa 40 112 631 251 128 475

Currently at

92 242 place

ElTartineZER needs another

2 728 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

364

Obsessions healed

73

Survivors healed while you are injured

112

Survivors healed while rest are injured

130

Survivors unhooked

408

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

27

Protection hits for unhooked survivors

37

Protection hits for carried survivors

13

Survivors saved using pallet

6

Survivors affected with boon totems

1,781

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

39

Survivors healed in the Basement

9

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

5

Mystery boxes opened

81

Items depleted

207

Repaired generators

583

Repaired damaged generators

226

Successful skill checks

8,385

Exit gates opened

67

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

121

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

98

Great skill checks while injured

366

Swap held Survivor items for new ones from chests (counts once per chest)

70

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

20

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

546

Hits dodged by vaults

51

Basic attacks and projectiles dodged

1,009

Escapes after stunning killer using pallet

112

Escapes from killer gasp

20

Hooks sabotaged

8

Chases escaped after being injured in this chase

281

Chases lost by hiding in locker

9

Revealed killer aura

904

Unhooked yourself

13

Amount of screams

1,855

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,180

Blind killer using flashlight

107

Perform a fast vault within 3 seconds of getting hit

92

Pallet stun the Killer while holding a rare, common, or uncommon item

79

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

110

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

36

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

63

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

90

Escapes healthy or injured through hatch

8

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

951

Obsessions sacrificed

198

Kills (Memento mories)

90

Kills (Memento mories) or sacrifices after last generator

181

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

96

Survivors hooked before single generator was repaired

480

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

950

Generators damaged with Undetectable effect

143

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

2

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

219

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

648

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

77

Make unique survivors scream

1,397

Survivors hit with haste effect

276

Injure or down survivors who are Hindered

157

Survivors that holding Special Item hit

160

Survivors downed next to a raised pallet

1,410

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

92

Hatches closed

84

Survivors hit after they drop a pallet during chase

495

Survivors hit while carrying another survivor

206

Survivors detected using killer instinct

476

Killer vaults in chase

504

Survivors grabbed while performing a vault

10

Meters fallen

597

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

62

Blink attacks (The Nurse)

302

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

118

Trials where all survivors suffered from madness 3 (The Doctor)

18

Hatchets thrown (The Huntress)

3,318

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

44

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

43

Max Lacerations dealt (The Trickster)

63

Survivors with Broken effect downed

13

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

168

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

124

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

50

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

77

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

101

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

51

Survivors downed with Dire Crows (The Artist)

9

Survivors downed during Nightfall (The Dredge)

11

Down survivor you recently teleported to (The Singularity)

94

Down survivor using UVX (The Unknown)

91

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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