Overall statistics
Account overall
Total blood points earned
968,184,149
Max blood points amount spent on one character
76,426,199
Highest prestige level
100
Mystery boxes opened
5,052
Time played
3938h 44m
Time played in last two weeks
48h 26m
Blood points per hour
245,811
Estimated playtime per role
96% Survivor
Killer 4%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
1,397
Survivor full load-out matches
8,110
Ultra rare addon warded without a protection ward
3,492
Iridescent I
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
205
Killer full load-out matches
48
Ultra rare offering burned
50
Iridescent I
42 / 42
KillerLeaderboards
Currently at
12 259 place
Sad puppy needs another
44 076 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
13,115
Obsessions healed
3,248
Survivors healed while you are injured
3,009
Survivors healed while rest are injured
4,626
Survivors unhooked
24,260
Survivors saved (from dying state/hook) in endgame
1,793
Knocked (In dying state) survivors healed
3,073
Survivors healed that come to you first
1,234
Protection hits for unhooked survivors
2,837
Protection hits for carried survivors
529
Survivors saved using pallet
647
Survivors affected with boon totems
76,475
Survivors affected with speed boost
2,205
Recovered from dying state
1,339
Take a hit with the Endurance status effect
1,334
Survivors healed in the Basement
962
Heals completed after all generators have been completed
690
Safe unhooks while broken
46
Protection hits during End Game
825
Objective actions
Items depleted
5,965
Repaired generators
24,424
Repaired damaged generators
20,880
Successful skill checks
300,465
Exit gates opened
3,219
Hex totems cleansed
1,158
Hex totems blessed
67
Chests opened
3,090
Chests opened in basement
345
Escapes when playing without any perk and repaired generator(s)
366
Matches with 300+ seconds of repairing generators
1,251
Matches in that picked up and used special item
1,361
Great skill checks while injured
14,553
Swap held Survivor items for new ones from chests (counts once per chest)
364
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
11,718
Finished repairs of generators while injured
435
Chests opened with a key
178
Boldness actions
Vaults in chase
19,681
Hits dodged by vaults
1,234
Basic attacks and projectiles dodged
21,251
Escapes after stunning killer using pallet
3,218
Escapes from killer gasp
306
Hooks sabotaged
670
Chases escaped after being injured in this chase
14,674
Chases lost by hiding in locker
140
Revealed killer aura
16,999
Unhooked yourself
196
Amount of screams
42,389
Reveal the Killer's aura for a total of 60 seconds in a single trial
37,080
Blind killer using flashlight
179
Perform a fast vault within 3 seconds of getting hit
2,236
Pallet stun the Killer while holding a rare, common, or uncommon item
1,556
Trials where you've revealed or seen the Killer's aura 11+ times
4,935
Escapes
Total escapes
6,179
Escapes crawling (In dying state) through exit gates
510
Escapes through hatch
298
Escapes through hatch crawling (In dying state)
28
Escapes with new item
1,117
Escapes with somebody else item
160
Escapes being injured with for over half a match
664
Escapes while being downed at most once
3,772
Escapes after unhooked yourself
65
Escapes as obsession without getting a hit as last survivor
27
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
18
Escape through hatch using key
11
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
5,371
Escapes healthy or injured through hatch
270
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
7
Escapes while broken
26
Escapes from maps
Disturbed Ward (Upstairs Main Building)
53
Campbell's Chapel (Upstairs Main Building)
58
Family Residence (Main Building)
54
Sanctum of Wrath (Upstairs on Shrine)
45
Mother's Dwelling (Upstairs Cottage)
51
Temple of Purgation (Main Building Basement)
51
The Pale Rose (Steamboat)
48
The Game (Bathroom)
56
Mount Ormond Resort (Chalet/Main Building)
84
Dead Dawg Saloon (Upstairs Saloon)
71
Treatment Theatre (Operation Theatre)
130
Midwich Elementary School
49
Raccoon City Police Station (1st Floor Main Hall)
93
Eyrie of Crows (Inside Eyrie)
90
Garden of Joy (Upstairs Main Building)
50
Shattered Square (Upstairs Main Building)
39
Shelter Woods (by Command Centre)
23
Toba Landing repair (Upstairs Main Building)
57
Nostromo Wreckage (Mess Hall)
32
Greenville Square (Movie theatre)
13
Forgotten Ruins (Torture Room)
19
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
155
Killer statistics
Kills
Hooks
891
Obsessions sacrificed
178
Kills (Memento mories)
57
Kills (Memento mories) or sacrifices after last generator
112
All survivors sacrificed or killed (Memento Mori) before the last generator
136
Hooks
Different survivors hooked in basement
469
Basement trees (3 or 4 survivors hooked in basement in this same time)
222
Survivors hooked while all remaining were injured
159
Survivors hooked before single generator was repaired
609
Survivors hooked in endgame
548
Territory protection
Generators damaged with at least one survivor hooked
156
Generators damaged with Undetectable effect
231
Survivors grabbed while repairing a generator
44
Survivors grabbed while cleansing a totem
1
Generators protection
83% Protected
Unprotected 17%
Hit survivors with a basic attack while you are Undetectable
319
Survivors injured while in the basement
4,590
Downs and effects
Survivors with Oblivious effect downed
49
Oblivious effect applied
66
Survivors with Exposed effect downed
226
Survivors downed while carrying another survivor
8
Make unique survivors scream
1,436
Survivors hit with haste effect
484
Injure or down survivors who are Hindered
36
Survivors that holding Special Item hit
179
Survivors downed next to a raised pallet
1,335
Survivors downed in Exit Gate
42
Survivors downed withit 30 seconds of breaking pallet or wall
15
Preventing escape
Survivors grabbed from locker
75
Hatches closed
53
Survivors hit after they drop a pallet during chase
338
Survivors hit while carrying another survivor
36
Survivors detected using killer instinct
674
Killer vaults in chase
28
Survivors grabbed while performing a vault
10
Meters fallen
1,066
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
15
Uncloak attacks (The Wraith)
443
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
351
Matches finished with one or more Hex totems remaining
16
Traps triggered (The Hag)
13
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
94
Trials where all survivors suffered from madness 3 (The Doctor)
1
Hatchets thrown (The Huntress)
24
Survivors put to sleep (The Nightmare)
50
Reverse bear-traps put on survivors (The Pig)
17
Survivors sent to Cage of Atonement (The Executioner)
6
Survivors hit with Lethal Rush (The Blight)
1
Max Lacerations dealt (The Trickster)
10
Survivors with Broken effect downed
93
Condemned survivors (The Onryō)
601
Slams of one Survivor into another (The Mastermind)
7
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
8
Survivors hit during Tail attack (The Xenomorph)
8
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
3
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
146
Damage Survivor pursued by a Guard (The First)
1,263
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
3
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
3,032
Intoxicated survivors downed (The Clown)
1
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
5
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
4
Survivors downed with Demon Fury (The Oni)
3
Survivors downed while speared (The Deathslinger)
4
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
47
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
7
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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