Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,513,084

Max blood points amount spent on one character

8,247,858

Highest prestige level

23

Mystery boxes opened

572

Time played

964h 1m

Time played in last two weeks

1h 44m

Blood points per hour

120,862

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

176

Survivor full load-out matches

444

Ultra rare addon warded without a protection ward

170

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

102

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 710 guille 73 554 998 65 464 2 529
66 711 Líf 73 552 839 1 651 292 1 355
66 712 완지니 73 552 301 275 670 2 445
66 713 charcoochi 73 550 306 506 637 2 563
66 714 Boon: Power 73 536 279 1 348 374 2 251
66 715 SUPER KLAUCZI 73 528 723 520 1 006 3 712
66 716 Fenshin 73 519 316 419 365 1 577

Currently at

66 713 place

charcoochi needs another

1 995 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,428

Obsessions healed

441

Survivors healed while you are injured

593

Survivors healed while rest are injured

604

Survivors unhooked

3,275

Survivors saved (from dying state/hook) in endgame

92

Knocked (In dying state) survivors healed

335

Survivors healed that come to you first

102

Protection hits for unhooked survivors

286

Protection hits for carried survivors

132

Survivors saved using pallet

12

Survivors affected with boon totems

5,711

Survivors affected with speed boost

31

Recovered from dying state

118

Take a hit with the Endurance status effect

75

Survivors healed in the Basement

6

Heals completed after all generators have been completed

5

Safe unhooks while broken

12

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

570

Repaired generators

3,342

Repaired damaged generators

2,240

Successful skill checks

36,183

Exit gates opened

288

Hex totems cleansed

194

Hex totems blessed

4

Chests opened

533

Chests opened in basement

102

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

103

Great skill checks while injured

362

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

341

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,307

Hits dodged by vaults

372

Basic attacks and projectiles dodged

3,863

Escapes after stunning killer using pallet

635

Escapes from killer gasp

69

Hooks sabotaged

81

Chases escaped after being injured in this chase

1,146

Chases lost by hiding in locker

8

Revealed killer aura

1,228

Unhooked yourself

23

Amount of screams

4,041

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

207

Pallet stun the Killer while holding a rare, common, or uncommon item

91

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

775

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

101

Escapes through hatch crawling (In dying state)

18

Escapes with new item

131

Escapes with somebody else item

24

Escapes being injured with for over half a match

91

Escapes while being downed at most once

407

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

613

Escapes healthy or injured through hatch

83

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

7

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

586

Obsessions sacrificed

118

Kills (Memento mories)

35

Kills (Memento mories) or sacrifices after last generator

121

All survivors sacrificed or killed (Memento Mori) before the last generator

84

Hooks

Hooks

Different survivors hooked in basement

147

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

42

Survivors hooked before single generator was repaired

152

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

293

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

29

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

110

Survivors with Exposed effect downed

49

Survivors downed while carrying another survivor

10

Make unique survivors scream

186

Survivors hit with haste effect

198

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

54

Survivors downed next to a raised pallet

406

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

53

Survivors hit after they drop a pallet during chase

327

Survivors hit while carrying another survivor

40

Survivors detected using killer instinct

187

Killer vaults in chase

93

Survivors grabbed while performing a vault

3

Meters fallen

190

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

264

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

366

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

123

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

316

Survivors put to sleep (The Nightmare)

44

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

20

Max Lacerations dealt (The Trickster)

158

Survivors with Broken effect downed

49

Condemned survivors (The Onryō)

186

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

41

Survivors downed while having max Sickness (The Plague)

112

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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