Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

52,322,283

Max blood points amount spent on one character

4,050,000

Highest prestige level

29

Mystery boxes opened

8

Time played

185h 31m

Time played in last two weeks

0m

Blood points per hour

4,701

Estimated playtime per role

Survivor 55%
Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

27

Survivor rank

Ash I, 2 pipes

Survivor full load-out matches

152

Ultra rare addon warded without a protection ward

3

Items depleted

48

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

91

Killer rank

Ash IV

Killer full load-out matches

165

Ultra rare offering burned

0

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

418

Obsessions healed

102

Survivors healed while you are injured

73

Survivors healed while rest are injured

166

Survivors unhooked

452

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

41

Survivors healed that come to you first

40

Protection hits for unhooked survivors

36

Protection hits for carried survivors

6

Survivors saved using pallet

1

Survivors affected with boon totems

42

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

4

Heals completed after all generators have been completed

30

Safe unhooks while broken

8

Protection hits during End Game

10

Objective actions

Objective actions

Repaired generators

740

Repaired damaged generators

160

Successful skill checks

6,503

Exit gates opened

78

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

28

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

25

Great skill checks while injured

78

Swap held Survivor items for new ones from chests (counts once per chest)

7

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,045

Finished repairs of generators while injured

78

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

329

Hits dodged by vaults

23

Basic attacks and projectiles dodged

718

Escapes after stunning killer using pallet

58

Escapes from killer gasp

14

Hooks sabotaged

2

Chases escaped after being injured in this chase

213

Chases lost by hiding in locker

2

Revealed killer aura

357

Unhooked yourself

10

Amount of screams

1,648

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

91

Pallet stun the Killer while holding a rare, common, or uncommon item

63

Trials where you've revealed or seen the Killer's aura 11+ times

719

Escapes

Escapes

Total escapes

146

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

88

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

133

Escapes healthy or injured through hatch

4

Escaped by

Exit Gates 96%
Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

487

Obsessions sacrificed

91

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

20

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

338

Survivors hooked in endgame

51

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

192

Generators damaged with Undetectable effect

80

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

3

Generators protection

Protected 41%
Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

402

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

8

Make unique survivors scream

838

Survivors hit with haste effect

172

Injure or down survivors who are Hindered

46

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

742

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

33

Survivors hit after they drop a pallet during chase

475

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

66

Killer vaults in chase

295

Survivors grabbed while performing a vault

18

Meters fallen

1,133

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

11

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

440

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

4

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

33

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

63

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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