Total blood points earned

218,000,570

Max blood points amount spent on one character

21,110,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

57% Survivor

Killer 43%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

284

Survivor full load-out matches

676

Ultra rare addon warded without a protection ward

198

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

329

Killer full load-out matches

517

Ultra rare offering burned

6

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
45 243 Nam 214 694 816 638 1 367 5 623
45 244 LeVirRuSsS 214 694 630 1 914 2 365 9 021
45 245 Dasty 214 688 672 7 852 212 965
45 246 Netox 214 687 480 1 437 650 2 346
45 247 Censu**** 214 687 331 2 715 1 248 5 375
45 248 76561199252073006 214 684 053 1 661 920 2 623
45 249 BIG SMOKE 214 683 562 1 750 1 159 5 176

Currently at

45 246 place

Netox needs another

1 192 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,400

Obsessions healed

450

Survivors healed while you are injured

614

Survivors healed while rest are injured

823

Survivors unhooked

2,631

Survivors saved (from dying state/hook) in endgame

108

Knocked (In dying state) survivors healed

322

Survivors healed that come to you first

250

Protection hits for unhooked survivors

170

Protection hits for carried survivors

103

Survivors saved using pallet

38

Survivors affected with boon totems

2,528

Survivors affected with speed boost

4

Recovered from dying state

343

Take a hit with the Endurance status effect

713

Survivors healed in the Basement

21

Heals completed after all generators have been completed

238

Safe unhooks while broken

33

Protection hits during End Game

196

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

6

Items depleted

473

Repaired generators

2,391

Repaired damaged generators

1,080

Successful skill checks

43,628

Exit gates opened

290

Hex totems cleansed

125

Hex totems blessed

0

Chests opened

75

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

607

Matches in that picked up and used special item

213

Great skill checks while injured

1,014

Swap held Survivor items for new ones from chests (counts once per chest)

33

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,287

Finished repairs of generators while injured

246

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,425

Hits dodged by vaults

451

Basic attacks and projectiles dodged

5,610

Escapes after stunning killer using pallet

1,164

Escapes from killer gasp

60

Hooks sabotaged

9

Chases escaped after being injured in this chase

2,034

Chases lost by hiding in locker

21

Revealed killer aura

391

Unhooked yourself

220

Amount of screams

12,451

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

527

Perform a fast vault within 3 seconds of getting hit

953

Pallet stun the Killer while holding a rare, common, or uncommon item

696

Trials where you've revealed or seen the Killer's aura 11+ times

425

Escapes

Escapes

Total escapes

658

Escapes crawling (In dying state) through exit gates

119

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

9

Escapes with new item

28

Escapes with somebody else item

7

Escapes being injured with for over half a match

102

Escapes while being downed at most once

406

Escapes after unhooked yourself

76

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

508

Escapes healthy or injured through hatch

22

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

23

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

3

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,450

Obsessions sacrificed

357

Kills (Memento mories)

276

Kills (Memento mories) or sacrifices after last generator

411

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

134

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

802

Survivors hooked in endgame

177

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,090

Generators damaged with Undetectable effect

235

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

4

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

226

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

159

Oblivious effect applied

408

Survivors with Exposed effect downed

164

Survivors downed while carrying another survivor

64

Make unique survivors scream

2,557

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

179

Survivors that holding Special Item hit

190

Survivors downed next to a raised pallet

2,509

Survivors downed in Exit Gate

82

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

172

Hatches closed

114

Survivors hit after they drop a pallet during chase

1,373

Survivors hit while carrying another survivor

197

Survivors detected using killer instinct

594

Killer vaults in chase

864

Survivors grabbed while performing a vault

71

Meters fallen

4,967

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

505

Blink attacks (The Nurse)

134

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

416

Matches finished with one or more Hex totems remaining

32

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

59

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

408

Survivors put to sleep (The Nightmare)

338

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

34

Survivors hit with Lethal Rush (The Blight)

500

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

51

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

45

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,436

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

48

Intoxicated survivors downed (The Clown)

52

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

8

Survivors downed while having max Sickness (The Plague)

12

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

78

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

72

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

92

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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