Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

27,511,429

Max blood points amount spent on one character

1,410,000

Highest prestige level

4

Mystery boxes opened

76

Time played

272h 16m

Time played in last two weeks

0m

Blood points per hour

101,046

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

249

Ultra rare addon warded without a protection ward

21

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

118

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 458 ВВП 13 160 239 73 42 167
103 459 GoldenGator32 13 157 220 248 8 81
103 460 Stress 13 157 183 331 36 207
103 461 XxAce_RixerxX 13 157 087 216 52 320
103 462 Hecate 13 156 544 291 43 223
103 463 ShooohS 13 155 273 235 90 340
103 464 MissedOnPurpose 13 152 588 193 5 20

Currently at

103 461 place

XxAce_RixerxX needs another

96 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

178

Obsessions healed

32

Survivors healed while you are injured

62

Survivors healed while rest are injured

77

Survivors unhooked

332

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

23

Protection hits for unhooked survivors

14

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

1,908

Survivors affected with speed boost

0

Recovered from dying state

38

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

2

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

286

Repaired generators

555

Repaired damaged generators

228

Successful skill checks

9,282

Exit gates opened

46

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

71

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

33

Great skill checks while injured

453

Swap held Survivor items for new ones from chests (counts once per chest)

42

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

438

Hits dodged by vaults

41

Basic attacks and projectiles dodged

635

Escapes after stunning killer using pallet

83

Escapes from killer gasp

14

Hooks sabotaged

6

Chases escaped after being injured in this chase

192

Chases lost by hiding in locker

2

Revealed killer aura

268

Unhooked yourself

2

Amount of screams

2,054

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,880

Blind killer using flashlight

63

Perform a fast vault within 3 seconds of getting hit

88

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

98

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

4

Escapes with new item

16

Escapes with somebody else item

0

Escapes being injured with for over half a match

27

Escapes while being downed at most once

61

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

9

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

436

Obsessions sacrificed

107

Kills (Memento mories)

9

Kills (Memento mories) or sacrifices after last generator

97

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

46

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

246

Survivors hooked in endgame

70

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

281

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

6

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

135

Oblivious effect applied

593

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

25

Make unique survivors scream

658

Survivors hit with haste effect

111

Injure or down survivors who are Hindered

15

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

586

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

34

Survivors hit after they drop a pallet during chase

357

Survivors hit while carrying another survivor

68

Survivors detected using killer instinct

670

Killer vaults in chase

145

Survivors grabbed while performing a vault

11

Meters fallen

763

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

90

Trials where all survivors suffered from madness 3 (The Doctor)

30

Hatchets thrown (The Huntress)

110

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

261

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

207

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

73

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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