Overall statistics
Account overall
Total blood points earned
71,814,312
Max blood points amount spent on one character
3,594,606
Highest prestige level
34
Mystery boxes opened
100
Time played
383h 40m
Time played in last two weeks
0m
Blood points per hour
187,179
Estimated playtime per role
67% Survivor
Killer 33%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
48
Survivor full load-out matches
508
Ultra rare addon warded without a protection ward
32
Bronze I
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
85
Killer full load-out matches
210
Ultra rare offering burned
16
Bronze IV
1 / 42
KillerLeaderboards
Currently at
90 550 place
Admu needs another
780 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
1,001
Obsessions healed
246
Survivors healed while you are injured
221
Survivors healed while rest are injured
333
Survivors unhooked
1,101
Survivors saved (from dying state/hook) in endgame
38
Knocked (In dying state) survivors healed
119
Survivors healed that come to you first
105
Protection hits for unhooked survivors
80
Protection hits for carried survivors
22
Survivors saved using pallet
1
Survivors affected with boon totems
2,285
Survivors affected with speed boost
1
Recovered from dying state
132
Take a hit with the Endurance status effect
62
Survivors healed in the Basement
39
Heals completed after all generators have been completed
36
Safe unhooks while broken
11
Protection hits during End Game
18
Objective actions
Items depleted
238
Repaired generators
1,388
Repaired damaged generators
1,069
Successful skill checks
11,086
Exit gates opened
110
Hex totems cleansed
51
Hex totems blessed
0
Chests opened
91
Chests opened in basement
19
Escapes when playing without any perk and repaired generator(s)
1
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
79
Great skill checks while injured
122
Swap held Survivor items for new ones from chests (counts once per chest)
2
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
0
Boldness actions
Vaults in chase
928
Hits dodged by vaults
72
Basic attacks and projectiles dodged
1,433
Escapes after stunning killer using pallet
146
Escapes from killer gasp
46
Hooks sabotaged
36
Chases escaped after being injured in this chase
798
Chases lost by hiding in locker
1
Revealed killer aura
239
Unhooked yourself
4
Amount of screams
4,740
Reveal the Killer's aura for a total of 60 seconds in a single trial
120
Blind killer using flashlight
6
Perform a fast vault within 3 seconds of getting hit
64
Pallet stun the Killer while holding a rare, common, or uncommon item
49
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
277
Escapes crawling (In dying state) through exit gates
17
Escapes through hatch
21
Escapes through hatch crawling (In dying state)
1
Escapes with new item
21
Escapes with somebody else item
4
Escapes being injured with for over half a match
29
Escapes while being downed at most once
171
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
239
Escapes healthy or injured through hatch
20
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
10
Escapes from maps
Disturbed Ward (Upstairs Main Building)
4
Campbell's Chapel (Upstairs Main Building)
0
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
2
The Game (Bathroom)
5
Mount Ormond Resort (Chalet/Main Building)
0
Dead Dawg Saloon (Upstairs Saloon)
2
Treatment Theatre (Operation Theatre)
4
Midwich Elementary School
4
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
545
Obsessions sacrificed
145
Kills (Memento mories)
19
Kills (Memento mories) or sacrifices after last generator
175
All survivors sacrificed or killed (Memento Mori) before the last generator
47
Hooks
Different survivors hooked in basement
165
Basement trees (3 or 4 survivors hooked in basement in this same time)
52
Survivors hooked while all remaining were injured
44
Survivors hooked before single generator was repaired
181
Survivors hooked in endgame
121
Territory protection
Generators damaged with at least one survivor hooked
427
Generators damaged with Undetectable effect
54
Survivors grabbed while repairing a generator
24
Survivors grabbed while cleansing a totem
3
Generators protection
52% Protected
Unprotected 48%
Hit survivors with a basic attack while you are Undetectable
21
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
7
Oblivious effect applied
231
Survivors with Exposed effect downed
222
Survivors downed while carrying another survivor
47
Make unique survivors scream
903
Survivors hit with haste effect
224
Injure or down survivors who are Hindered
32
Survivors that holding Special Item hit
308
Survivors downed next to a raised pallet
700
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
42
Hatches closed
36
Survivors hit after they drop a pallet during chase
308
Survivors hit while carrying another survivor
96
Survivors detected using killer instinct
262
Killer vaults in chase
260
Survivors grabbed while performing a vault
2
Meters fallen
456
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
6
Uncloak attacks (The Wraith)
152
Blink attacks (The Nurse)
49
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
155
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
555
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
96
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
9
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
6
Survivors downed by 24m+ hatchet throw (The Huntress)
2
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
28
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
2
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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