Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

128,812,133

Max blood points amount spent on one character

16,430,000

Highest prestige level

55

Mystery boxes opened

63

Time played

599h 58m

Time played in last two weeks

6h 17m

Blood points per hour

3,578

Estimated playtime per role

Survivor 65%
Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

221

Survivor rank

Ash I, 4 pipes

Survivor full load-out matches

945

Ultra rare addon warded without a protection ward

44

Items depleted

612

Survivor Adepts

Adepts got 24
Adepts left 27
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

333

Killer rank

Ash IV

Killer full load-out matches

313

Ultra rare offering burned

1

Killer Adepts

Adepts got 5
Adepts left 37
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,817

Obsessions healed

448

Survivors healed while you are injured

476

Survivors healed while rest are injured

740

Survivors unhooked

2,125

Survivors saved (from dying state/hook) in endgame

118

Knocked (In dying state) survivors healed

281

Survivors healed that come to you first

203

Protection hits for unhooked survivors

148

Protection hits for carried survivors

24

Survivors saved using pallet

6

Survivors affected with boon totems

6,527

Survivors affected with speed boost

48

Recovered from dying state

260

Take a hit with the Endurance status effect

199

Survivors healed in the Basement

20

Heals completed after all generators have been completed

205

Safe unhooks while broken

16

Protection hits during End Game

133

Objective actions

Objective actions

Repaired generators

2,399

Repaired damaged generators

981

Successful skill checks

33,018

Exit gates opened

319

Hex totems cleansed

89

Hex totems blessed

3

Chests opened

203

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

159

Great skill checks while injured

1,120

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,238

Finished repairs of generators while injured

430

Chests opened with a key

10

Boldness actions

Boldness actions

Vaults in chase

1,989

Hits dodged by vaults

169

Basic attacks and projectiles dodged

2,755

Escapes after stunning killer using pallet

466

Escapes from killer gasp

38

Hooks sabotaged

17

Chases escaped after being injured in this chase

1,354

Chases lost by hiding in locker

5

Revealed killer aura

1,307

Unhooked yourself

21

Amount of screams

8,807

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,320

Blind killer using flashlight

223

Perform a fast vault within 3 seconds of getting hit

534

Pallet stun the Killer while holding a rare, common, or uncommon item

514

Trials where you've revealed or seen the Killer's aura 11+ times

1,643

Escapes

Escapes

Total escapes

568

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

7

Escapes with new item

87

Escapes with somebody else item

11

Escapes being injured with for over half a match

58

Escapes while being downed at most once

361

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

492

Escapes healthy or injured through hatch

21

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

21

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,039

Obsessions sacrificed

241

Kills (Memento mories)

135

Kills (Memento mories) or sacrifices after last generator

268

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

120

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

566

Survivors hooked in endgame

121

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

659

Generators damaged with Undetectable effect

83

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

5

Generators protection

Protected 46%
Unprotected 54%

Hit survivors with a basic attack while you are Undetectable

110

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

94

Oblivious effect applied

150

Survivors with Exposed effect downed

107

Survivors downed while carrying another survivor

33

Make unique survivors scream

1,765

Survivors hit with haste effect

247

Injure or down survivors who are Hindered

93

Survivors that holding Special Item hit

199

Survivors downed next to a raised pallet

1,756

Survivors downed in Exit Gate

70

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

73

Survivors hit after they drop a pallet during chase

835

Survivors hit while carrying another survivor

111

Survivors detected using killer instinct

487

Killer vaults in chase

322

Survivors grabbed while performing a vault

78

Meters fallen

2,986

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

23

Blink attacks (The Nurse)

790

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

455

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

262

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

115

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

22

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

34

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

164

Condemned survivors (The Onryō)

489

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

16

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

37

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1,169

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

113

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

103

Killer abilities chart

Killer abilities chart

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