Total blood points earned

61,150,272

Max blood points amount spent on one character

3,200,000

Time played

518h 36m

Time played in last two weeks

0m

Blood points per hour

117,914

Estimated playtime per role

55% Survivor

Killer 45%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

619

Ultra rare addon warded without a protection ward

64

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

87

Killer full load-out matches

363

Ultra rare offering burned

57

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 522 trinity 61 162 978 358 276 1 167
83 523 SQUASH 61 156 012 736 153 684
83 524 VoidRuin 61 155 237 1 153 143 518
83 525 triggerderler 61 150 272 879 324 1 325
83 526 Archer 61 146 165 745 398 1 873
83 527 Kevin Estre wannabe 61 144 850 734 119 592
83 528 Wilford Brimley 61 144 419 261 267 1 142

Currently at

83 525 place

triggerderler needs another

4 965 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,230

Obsessions healed

320

Survivors healed while you are injured

261

Survivors healed while rest are injured

384

Survivors unhooked

1,489

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

203

Survivors healed that come to you first

125

Protection hits for unhooked survivors

166

Protection hits for carried survivors

58

Survivors saved using pallet

2

Survivors affected with boon totems

1,581

Survivors affected with speed boost

0

Recovered from dying state

159

Take a hit with the Endurance status effect

178

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

7

Mystery boxes opened

29

Items depleted

265

Repaired generators

1,325

Repaired damaged generators

812

Successful skill checks

10,412

Exit gates opened

138

Hex totems cleansed

76

Hex totems blessed

0

Chests opened

66

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

74

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,010

Hits dodged by vaults

150

Basic attacks and projectiles dodged

2,410

Escapes after stunning killer using pallet

497

Escapes from killer gasp

67

Hooks sabotaged

65

Chases escaped after being injured in this chase

854

Chases lost by hiding in locker

1

Revealed killer aura

180

Unhooked yourself

23

Amount of screams

5,916

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

169

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

324

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

6

Escapes with new item

21

Escapes with somebody else item

7

Escapes being injured with for over half a match

27

Escapes while being downed at most once

191

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

261

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

879

Obsessions sacrificed

218

Kills (Memento mories)

78

Kills (Memento mories) or sacrifices after last generator

265

All survivors sacrificed or killed (Memento Mori) before the last generator

102

Hooks

Hooks

Different survivors hooked in basement

107

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

417

Survivors hooked in endgame

162

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

740

Generators damaged with Undetectable effect

148

Survivors grabbed while repairing a generator

33

Survivors grabbed while cleansing a totem

3

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

77

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

1

Survivors with Exposed effect downed

416

Survivors downed while carrying another survivor

26

Make unique survivors scream

1,193

Survivors hit with haste effect

201

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

1,096

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

93

Hatches closed

43

Survivors hit after they drop a pallet during chase

716

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

213

Killer vaults in chase

480

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

707

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

24

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

310

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

457

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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