Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

203,330,869

Max blood points amount spent on one character

15,767,148

Highest prestige level

100

Mystery boxes opened

753

Time played

875h 34m

Time played in last two weeks

37h 34m

Blood points per hour

232,228

Estimated playtime per role

75% Survivor

Killer 25%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

333

Survivor full load-out matches

1,363

Ultra rare addon warded without a protection ward

287

Survivor rank
Iridescent I

Iridescent I

Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

220

Killer full load-out matches

244

Ultra rare offering burned

6

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 67%

28 / 42

Killer
Got 28 Left 14

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 070 cacodemon qt 41 644 323 87 212 993
90 071 Incógnito 41 642 410 1 170 51 295
90 072 速修是输不了的游戏 41 642 239 339 303 1 284
90 073 DDPAT Dally 41 641 362 580 160 664
90 074 героин с пивом 41 636 923 1 396 329 967
90 075 The Jamaican General 41 632 682 150 296 1 192
90 076 Morwi 41 631 566 334 196 898

Currently at

90 073 place

DDPAT Dally needs another

877 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,902

Obsessions healed

973

Survivors healed while you are injured

689

Survivors healed while rest are injured

1,164

Survivors unhooked

3,764

Survivors saved (from dying state/hook) in endgame

135

Knocked (In dying state) survivors healed

444

Survivors healed that come to you first

353

Protection hits for unhooked survivors

276

Protection hits for carried survivors

108

Survivors saved using pallet

31

Survivors affected with boon totems

6,307

Survivors affected with speed boost

55

Recovered from dying state

218

Take a hit with the Endurance status effect

190

Survivors healed in the Basement

32

Heals completed after all generators have been completed

195

Safe unhooks while broken

11

Protection hits during End Game

76

Objective actions

Objective actions

Items depleted

1,040

Repaired generators

3,956

Repaired damaged generators

2,216

Successful skill checks

41,063

Exit gates opened

445

Hex totems cleansed

237

Hex totems blessed

0

Chests opened

416

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

11

Matches with 300+ seconds of repairing generators

1,502

Matches in that picked up and used special item

206

Great skill checks while injured

1,187

Swap held Survivor items for new ones from chests (counts once per chest)

75

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,853

Finished repairs of generators while injured

216

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,569

Hits dodged by vaults

275

Basic attacks and projectiles dodged

5,317

Escapes after stunning killer using pallet

1,073

Escapes from killer gasp

65

Hooks sabotaged

53

Chases escaped after being injured in this chase

1,900

Chases lost by hiding in locker

18

Revealed killer aura

1,098

Unhooked yourself

41

Amount of screams

8,806

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,800

Blind killer using flashlight

494

Perform a fast vault within 3 seconds of getting hit

290

Pallet stun the Killer while holding a rare, common, or uncommon item

510

Trials where you've revealed or seen the Killer's aura 11+ times

260

Escapes

Escapes

Total escapes

954

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

101

Escapes through hatch crawling (In dying state)

10

Escapes with new item

127

Escapes with somebody else item

12

Escapes being injured with for over half a match

84

Escapes while being downed at most once

572

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

791

Escapes healthy or injured through hatch

91

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

17

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

31

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,079

Obsessions sacrificed

254

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

267

All survivors sacrificed or killed (Memento Mori) before the last generator

130

Hooks

Hooks

Different survivors hooked in basement

172

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

569

Survivors hooked in endgame

144

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

339

Generators damaged with Undetectable effect

45

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

68

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

64

Oblivious effect applied

266

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

67

Make unique survivors scream

922

Survivors hit with haste effect

377

Injure or down survivors who are Hindered

58

Survivors that holding Special Item hit

118

Survivors downed next to a raised pallet

1,393

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

13

Preventing escape

Preventing escape

Survivors grabbed from locker

101

Hatches closed

97

Survivors hit after they drop a pallet during chase

890

Survivors hit while carrying another survivor

151

Survivors detected using killer instinct

1,111

Killer vaults in chase

445

Survivors grabbed while performing a vault

6

Meters fallen

824

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

437

Blink attacks (The Nurse)

151

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

15

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

103

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

844

Survivors put to sleep (The Nightmare)

12

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

32

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

115

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

9

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

28

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

9

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

4

Damage Survivor pursued by a Guard (The First)

14

Perfectly times grab attacks (The Ghoul)

1

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

65

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

155

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

56

Survivors downed while having max Sickness (The Plague)

15

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

21

Survivors downed while speared (The Deathslinger)

70

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

133

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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