Total blood points earned

242,382,245

Max blood points amount spent on one character

28,635,687

Time played

1953h 14m

Time played in last two weeks

0m

Blood points per hour

124,093

Estimated playtime per role

36% Survivor

Killer 64%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

224

Survivor full load-out matches

1,598

Ultra rare addon warded without a protection ward

384

Survivor rank
Bronze III

Bronze III

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,463

Killer full load-out matches

2,349

Ultra rare offering burned

162

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
40 485 白熊 242 395 606 6 424 1 085 4 158
40 486 两岸和平统一 242 393 258 1 997 380 1 066
40 487 Pinji 242 384 852 2 183 988 4 618
40 488 helloStotch 242 382 245 7 849 1 218 5 448
40 489 242 366 339 2 436 848 3 276
40 490 UnfairestWorm9 242 349 594 4 179 1 014 3 793
40 491 catharsis 242 341 072 327 930 3 828

Currently at

40 488 place

helloStotch needs another

2 607 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,932

Obsessions healed

596

Survivors healed while you are injured

337

Survivors healed while rest are injured

552

Survivors unhooked

4,150

Survivors saved (from dying state/hook) in endgame

155

Knocked (In dying state) survivors healed

411

Survivors healed that come to you first

197

Protection hits for unhooked survivors

449

Protection hits for carried survivors

51

Survivors saved using pallet

9

Survivors affected with boon totems

2,359

Survivors affected with speed boost

0

Recovered from dying state

72

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

4

Heals completed after all generators have been completed

20

Safe unhooks while broken

1

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

35

Mystery boxes opened

1,641

Items depleted

398

Repaired generators

5,448

Repaired damaged generators

3,944

Successful skill checks

52,439

Exit gates opened

531

Hex totems cleansed

210

Hex totems blessed

0

Chests opened

224

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

59

Great skill checks while injured

363

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

869

Finished repairs of generators while injured

39

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

6,390

Hits dodged by vaults

512

Basic attacks and projectiles dodged

6,122

Escapes after stunning killer using pallet

941

Escapes from killer gasp

93

Hooks sabotaged

42

Chases escaped after being injured in this chase

1,728

Chases lost by hiding in locker

1

Revealed killer aura

115

Unhooked yourself

30

Amount of screams

2,999

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

86

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,218

Escapes crawling (In dying state) through exit gates

106

Escapes through hatch

94

Escapes through hatch crawling (In dying state)

18

Escapes with new item

99

Escapes with somebody else item

18

Escapes being injured with for over half a match

26

Escapes while being downed at most once

582

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,018

Escapes healthy or injured through hatch

76

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

13

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

20

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,849

Obsessions sacrificed

1,973

Kills (Memento mories)

195

Kills (Memento mories) or sacrifices after last generator

2,397

All survivors sacrificed or killed (Memento Mori) before the last generator

918

Hooks

Hooks

Different survivors hooked in basement

1,740

Basement trees (3 or 4 survivors hooked in basement in this same time)

104

Survivors hooked while all remaining were injured

915

Survivors hooked before single generator was repaired

2,313

Survivors hooked in endgame

993

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,242

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

77

Survivors grabbed while cleansing a totem

28

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

586

Oblivious effect applied

1,137

Survivors with Exposed effect downed

391

Survivors downed while carrying another survivor

241

Make unique survivors scream

3,925

Survivors hit with haste effect

2,887

Injure or down survivors who are Hindered

747

Survivors that holding Special Item hit

704

Survivors downed next to a raised pallet

6,295

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

191

Hatches closed

755

Survivors hit after they drop a pallet during chase

6,073

Survivors hit while carrying another survivor

1,102

Survivors detected using killer instinct

8,272

Killer vaults in chase

4,150

Survivors grabbed while performing a vault

4

Meters fallen

330

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

2,906

Blink attacks (The Nurse)

41

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

32

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

635

Trials where all survivors suffered from madness 3 (The Doctor)

36

Hatchets thrown (The Huntress)

3,540

Survivors put to sleep (The Nightmare)

3,062

Reverse bear-traps put on survivors (The Pig)

44

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

160

Max Lacerations dealt (The Trickster)

1,271

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

135

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

32

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

1,433

Intoxicated survivors downed (The Clown)

1,035

Survivors downed after phase walk (The Spirit)

247

Deep wounded survivors downed (The Legion)

1,186

Survivors downed while having max Sickness (The Plague)

313

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1,323

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

63

Survivors downed with Dire Crows (The Artist)

102

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

18

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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