Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,340,146

Max blood points amount spent on one character

5,384,000

Highest prestige level

22

Mystery boxes opened

121

Time played

373h 38m

Time played in last two weeks

21h 7m

Blood points per hour

124,026

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

16

Ultra rare addon warded without a protection ward

3

Survivor rank
Gold IV

Gold IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

120

Killer full load-out matches

50

Ultra rare offering burned

3

Killer rank
Silver II

Silver II

1 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 603 Kaso 24 028 322 156 71 225
99 604 gontar 24 025 346 535 75 406
99 605 jimbo 24 023 898 294 294 1 144
99 606 Shadower 24 023 369 414 285 897
99 607 Snow 24 023 107 1 078 198 518
99 608 Alex_Raptor 24 022 550 211 65 328
99 609 haai ^_^ 24 017 828 1 301 304 1 428

Currently at

99 606 place

Shadower needs another

529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

621

Obsessions healed

94

Survivors healed while you are injured

75

Survivors healed while rest are injured

86

Survivors unhooked

928

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

114

Survivors healed that come to you first

33

Protection hits for unhooked survivors

53

Protection hits for carried survivors

69

Survivors saved using pallet

11

Survivors affected with boon totems

207

Survivors affected with speed boost

0

Recovered from dying state

33

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

3

Heals completed after all generators have been completed

20

Safe unhooks while broken

0

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

81

Repaired generators

1,245

Repaired damaged generators

579

Successful skill checks

10,628

Exit gates opened

114

Hex totems cleansed

73

Hex totems blessed

0

Chests opened

427

Chests opened in basement

102

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

27

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

846

Finished repairs of generators while injured

31

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,242

Hits dodged by vaults

236

Basic attacks and projectiles dodged

1,079

Escapes after stunning killer using pallet

223

Escapes from killer gasp

25

Hooks sabotaged

33

Chases escaped after being injured in this chase

335

Chases lost by hiding in locker

3

Revealed killer aura

21

Unhooked yourself

10

Amount of screams

1,831

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

131

Pallet stun the Killer while holding a rare, common, or uncommon item

114

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

384

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

8

Escapes with new item

198

Escapes with somebody else item

19

Escapes being injured with for over half a match

39

Escapes while being downed at most once

167

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

295

Escapes healthy or injured through hatch

44

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

594

Obsessions sacrificed

131

Kills (Memento mories)

37

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

78

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

241

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

329

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

5

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

9

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

4

Survivors with Exposed effect downed

2

Survivors downed while carrying another survivor

18

Make unique survivors scream

638

Survivors hit with haste effect

137

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

622

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

56

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

54

Survivors hit after they drop a pallet during chase

290

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

234

Killer vaults in chase

268

Survivors grabbed while performing a vault

12

Meters fallen

433

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

18

Blink attacks (The Nurse)

343

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

81

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

11

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

514

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,073

Max Lacerations dealt (The Trickster)

495

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

12

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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