Total blood points earned

79,307,987

Max blood points amount spent on one character

6,074,000

Time played

251h 26m

Time played in last two weeks

28h 56m

Blood points per hour

315,424

Estimated playtime per role

21% Survivor

Killer 79%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

12

Survivor rank
Iridescent IV

Iridescent IV

2 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

341

Killer full load-out matches

497

Ultra rare offering burned

78

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 354 Strašák --_-- 66 448 474 1 909 40 182
81 355 Lord Sodium 66 446 359 441 419 1 959
81 356 DosenÖffner 66 445 816 486 283 1 357
81 358 mushrooooom 66 442 123 1 969 236 999
81 359 Spoopy Midnight 66 421 349 10 449 260 971
81 360 plimbo 66 415 101 1 732 148 777

Currently at

81 357 place

无套中出耳责边缘口爆handsfree宝伯特 needs another

537 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

184

Obsessions healed

47

Survivors healed while you are injured

42

Survivors healed while rest are injured

94

Survivors unhooked

235

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

20

Survivors healed that come to you first

20

Protection hits for unhooked survivors

18

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

1,219

Survivors affected with speed boost

16

Recovered from dying state

15

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

0

Heals completed after all generators have been completed

18

Safe unhooks while broken

0

Protection hits during End Game

11

Objective actions

Objective actions

Highest prestige level

34

Mystery boxes opened

75

Items depleted

199

Repaired generators

369

Repaired damaged generators

167

Successful skill checks

8,638

Exit gates opened

37

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

32

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

16

Great skill checks while injured

374

Swap held Survivor items for new ones from chests (counts once per chest)

7

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,124

Finished repairs of generators while injured

52

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

293

Hits dodged by vaults

27

Basic attacks and projectiles dodged

546

Escapes after stunning killer using pallet

108

Escapes from killer gasp

3

Hooks sabotaged

7

Chases escaped after being injured in this chase

191

Chases lost by hiding in locker

0

Revealed killer aura

39

Unhooked yourself

3

Amount of screams

1,026

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

59

Pallet stun the Killer while holding a rare, common, or uncommon item

103

Trials where you've revealed or seen the Killer's aura 11+ times

212

Escapes

Escapes

Total escapes

86

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

1

Escapes with new item

6

Escapes with somebody else item

0

Escapes being injured with for over half a match

6

Escapes while being downed at most once

50

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

78

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,102

Obsessions sacrificed

276

Kills (Memento mories)

207

Kills (Memento mories) or sacrifices after last generator

302

All survivors sacrificed or killed (Memento Mori) before the last generator

98

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

697

Survivors hooked in endgame

204

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,142

Generators damaged with Undetectable effect

65

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

47

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

5

Survivors with Exposed effect downed

167

Survivors downed while carrying another survivor

27

Make unique survivors scream

1,511

Survivors hit with haste effect

189

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

142

Survivors downed next to a raised pallet

1,892

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

108

Preventing escape

Preventing escape

Survivors grabbed from locker

137

Hatches closed

35

Survivors hit after they drop a pallet during chase

630

Survivors hit while carrying another survivor

122

Survivors detected using killer instinct

213

Killer vaults in chase

376

Survivors grabbed while performing a vault

25

Meters fallen

1,994

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5,477

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

338

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

538

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

51

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

7

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

488

Deep wounded survivors downed (The Legion)

70

Survivors downed while having max Sickness (The Plague)

22

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

22

Killer abilities chart

Killer abilities chart

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